Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-01 | Fix some crashes, overflows and using variables without values | Rafał Mikrut | |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-01-16 | Fix some errors found by static analysis | Rémi Verschelde | |
Fixes items 10, 16 and 19 from PVS-Studio blog post in #24014. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde | |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky | |
-Reuse resources -Expose properties in AnimationTree | |||
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky | |
2018-06-26 | ensure BlendSpace1D syncs animations | Thomas Herzog | |
2018-06-25 | renamed AnimationGraphPlayer to AnimationTree | Juan Linietsky | |
2018-06-25 | added BlendSpace1D editor plugin | Thomas Herzog | |
This commit also fixes a crash in the BlendSpace2D as well as correct the drawing of the x-zero indicator in the BlendSpace2D editor plugin. |