Age | Commit message (Expand) | Author |
2022-02-04 | [Net] New replication interface, spawner and synchronizer nodes. | Fabio Alessandrelli |
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke |
2020-12-18 | SCons: Add explicit dependencies on thirdparty code in cloned env | Rémi Verschelde |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2019-10-23 | Implement game camera override | Erik |
2018-09-28 | Move Penner easing equations to thirdparty/misc | Rémi Verschelde |
2018-09-28 | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde |
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-04-28 | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde |
2016-11-01 | style: Various other PEP8 fixes in Python files | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2014-10-07 | Build System Changes | Juan Linietsky |
2014-02-19 | wtf | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |