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AgeCommit message (Expand)Author
2021-11-01Validate fog volume propertiesclayjohn
2021-11-01Merge pull request #37880 from nekomatata/rigid-body-damping-overrideCamille Mohr-Daurat
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-29Fix crashing of `FogVolume`s when `WorldEnvironment` was addedYuri Roubinsky
2021-10-29Merge pull request #53353 from clayjohn/VULKAN-fog-volumesRémi Verschelde
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Fix crash due to reentrancy in AudioStreamPlayer* finished signal.Lyuma
2021-10-28Merge pull request #54350 from akien-mga/clang-format-dont-align-operandsRémi Verschelde
2021-10-28Merge pull request #54222 from JFonS/instance-fadeRémi Verschelde
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-27Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3dCamille Mohr-Daurat
2021-10-27Fix potential null pointer use, based on #54094 fixBastien JAUNY
2021-10-25Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp
2021-10-25Fix properties being displayed when they shouldn't in DirectionalLight3DHugo Locurcio
2021-10-25Merge pull request #54084 from reduz/node3d-rotation-optionsRémi Verschelde
2021-10-25Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...Rémi Verschelde
2021-10-25Refactored Node3D rotation modesreduz
2021-10-25Only show relevant properties in the DirectionalLight3D inspectorHugo Locurcio
2021-10-25Implement distance fade and transparencyJFonS
2021-10-24Setting the visible multimesh instance to -1 so that they are updated correct...Hristo Stamenov
2021-10-23Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew
2021-10-22Merge pull request #54088 from madmiraal/remove-unimplemented-methodsRémi Verschelde
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-21Merge pull request #52367 from Duroxxigar/improve-nav-error-messagesRémi Verschelde
2021-10-21Merge pull request #54053 from nekomatata/fix-soft-body-disable-modeRémi Verschelde
2021-10-21Fix SoftDynamicBody3D crash when setting disable modePouleyKetchoupp
2021-10-21Change the unreacheable return value of shape_find_owner()Kemikal1
2021-10-21Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruptionRémi Verschelde
2021-10-20Fix SoftDynamicBody3D memory corruption when switching mesh at runtimePouleyKetchoupp
2021-10-20doctool: Fix differences between headless and Vulkan rendering backendsRémi Verschelde
2021-10-19Merge pull request #52210 from BastiaanOlij/enhance_xr_trackersRémi Verschelde
2021-10-18Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distanceRémi Verschelde
2021-10-17Rework XR positional trackersBastiaan Olij
2021-10-16Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...Rémi Verschelde
2021-10-16Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...TwistedTwigleg
2021-10-16Merge pull request #53865 from reduz/implement-blend-shape-tracksRémi Verschelde
2021-10-16Implement Animation Blend Shape Tracksreduz
2021-10-15Swap args of Plane(point, normal) constructormennomax
2021-10-14Merge pull request #53054 from MaxLap/doc_shape_signalsCamille Mohr-Daurat
2021-10-14Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe
2021-10-15get rid set_bone_pose and fix some function in SkeletonEditorSilc 'Tokage' Renew
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-10-13Merge pull request #53578 from RedHeadphone/patch-1Rémi Verschelde
2021-10-13Merge pull request #53689 from reduz/remove-animation-transform3d-trackRémi Verschelde
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-12Merge pull request #53676 from Klowner/camera-get-pyramid-rid-shape-crashRémi Verschelde
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-11add failure condition for get_pyramid_shape_rid() when camera3d is not in tre...Mark Riedesel