Age | Commit message (Expand) | Author |
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky |
2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky |
2015-01-02 | -fixed silly bug in trigger check (#1051) | Juan Linietsky |
2015-01-02 | -typo fixed in ImmediateGeometry (#1066) | Juan Linietsky |
2015-01-02 | -fixed signal in #1075 | Juan Linietsky |
2014-12-20 | Fixes | Juan Linietsky |
2014-12-08 | Small Fixes | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-11-17 | NavMesh | Juan Linietsky |
2014-11-13 | UDP Fixes | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-27 | -Much improvement to baked light baker | Juan Linietsky |
2014-10-16 | Fix light was alwasy been disabled in release mode (tools=no) | marynate |
2014-10-16 | -added custom metadata to physics shapes (2D only for now) | Juan Linietsky |
2014-10-14 | Collada | Juan Linietsky |
2014-10-12 | Little Bits | Juan Linietsky |
2014-10-09 | Misc Bits | Juan Linietsky |
2014-10-07 | Build System Changes | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-22 | -added collision exception to 3D Physics API too | Juan Linietsky |
2014-09-22 | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr... | Juan Linietsky |
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-09-16 | CollisionPolygon (3D) | Juan Linietsky |
2014-09-15 | Camera Fixes | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-06-19 | Import 3D Scene Improvements | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-29 | More 3D Improvements | Juan Linietsky |
2014-05-20 | Merge pull request #413 from marynate/PR-decouple-skeleton-mesh | reduz |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-05-13 | Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ... | marynate |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |
2014-04-10 | -Fixed a few bugs in Viewport | Juan Linietsky |
2014-02-23 | -fixed bug importing skeletons | Juan Linietsky |
2014-02-19 | -improved physics ccd | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |