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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-27
Merge pull request #63138 from TokageItLab/normalize-position-track
Rémi Verschelde
2022-07-27
Merge pull request #63440 from YuriSizov/joints-six-degrees-of-order
Rémi Verschelde
2022-07-27
Tweak Decal distance fade defaults and add property hints
Hugo Locurcio
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-25
Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector
Hugo Locurcio
2022-07-25
Group properties of Generic6DOFJoint slightly better
Yuri Sizov
2022-07-25
Remove ThreadWorkPool, replace by WorkerThreadPool
Juan Linietsky
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
Implement BPM support
reduz
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Merge pull request #61590 from Haydoggo/path-follow-fix
Rémi Verschelde
2022-07-16
add rest fixer to importer retarget
Silc Renew
2022-07-15
Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-07-14
prevent crash on NaN offset in path_follower 2d and 3d
Hayden Leete
2022-07-12
Remove unused hints
kobewi
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-05
Clamp VoxelGI extents to reasonable values to avoid breaking baking
Hugo Locurcio
2022-07-04
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t...
bruvzg
2022-07-03
Merge pull request #62677 from akien-mga/particles-fix-warnings-update
Rémi Verschelde
2022-07-03
Particles: Fix missing configuration warning updates
Rémi Verschelde
2022-07-03
Fix no `hint_string` for `frame` property in `AnimatedSprite`s
kleonc
2022-07-02
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhum...
Rémi Verschelde
2022-07-01
Merge pull request #50755 from foxydevloper/add-global-position-and-global-ro...
Rémi Verschelde
2022-07-01
Clamp Decal's upper/lower fade to positive values
Hugo Locurcio
2022-07-01
Add global_position and global_rotation to Node3D
foxydevloper
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-30
Merge pull request #62527 from smix8/navigation_agent_property_groups
Rémi Verschelde
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
Group NavigationAgent properties
smix8
2022-06-28
Merge pull request #60935 from Calinou/geometryinstance3d-gi-mode-default-static
Rémi Verschelde
2022-06-27
Merge pull request #62396 from reduz/fix-local-vector-transitions-in-node3d
Rémi Verschelde
2022-06-27
Fix VECTOR/LOCAL transitions in Node3D
reduz
2022-06-26
Merge pull request #62124 from holgac/bugfix-62096
JFonS
2022-06-25
Merge pull request #62372 from MarcusElg/nosliderrename
Rémi Verschelde
2022-06-25
Revert "Refactored `rotation_mode` in Node3D"
Juan Linietsky
2022-06-25
fix set_position()
Silc Renew
2022-06-24
add support for soft shadows to the lightmapper
Priyansh Rathi
2022-06-24
Rename export_range's noslider option to no_slider
Marcus Elg
2022-06-24
Merge pull request #62227 from TokageItLab/fix-rotation-mode-node3d
Rémi Verschelde
2022-06-23
Use the Static global illumination mode in GeometryInstance3D by default
Hugo Locurcio
2022-06-23
fix method when rotation_mode changed
Silc Renew
2022-06-23
Fix editor-only visibility for lights
reduz
2022-06-20
Add Path2D/3D debug options
smix8
2022-06-20
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
Rémi Verschelde
2022-06-20
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-19
Fix physical bone is not animated in running project.
baihan
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