Age | Commit message (Expand) | Author |
2022-08-18 | Fix some property validation not been refactored | RedMser |
2022-08-18 | add init bone poses | Silc Renew |
2022-08-18 | Add collision weight to PhysicsBody for penetrations must be avoided | Silc Renew |
2022-08-18 | Make `property_*_revert` methods multilevel and expose them for scripting | Yuri Sizov |
2022-08-15 | Hide properties that have no effect in Label3D inspector | Hugo Locurcio |
2022-08-13 | Rename Navigation's `neighbor_dist` to `neightbor_distance` | Micky |
2022-08-11 | Fix ORMMaterial3D not being taken into account by static VoxelGI | Hugo Locurcio |
2022-08-11 | Merge pull request #64147 from smix8/fix_navigationregion3d_debug_doublerende... | Rémi Verschelde |
2022-08-10 | Merge pull request #64160 from Calinou/tweak-label3d-defaults | Rémi Verschelde |
2022-08-10 | add get_depth() to KinematicCollision3D as same of 2D | Silc Renew |
2022-08-09 | Tweak Label3D defaults for better readability | Hugo Locurcio |
2022-08-09 | Remove AnimatedSprite3D.`is_playing()` for redundancy | Micky |
2022-08-09 | Fix NavigationRegion3D debug mesh rendering twice in Editor | smix8 |
2022-08-08 | Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo | Rémi Verschelde |
2022-08-08 | Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask | Rémi Verschelde |
2022-08-08 | Merge pull request #64068 from DarkKilauea/fix-region-travel-cost | Rémi Verschelde |
2022-08-07 | Fix typo when setting NavigationRegion travel_cost | Josh Jones |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio |
2022-08-06 | Fix NavigationRegion3D gizmo's odd visual behavior | Josh Jones |
2022-08-05 | Merge pull request #59844 from Calinou/rename-shader-param-methods | Rémi Verschelde |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-08-04 | Fix SoftDynamicBody3D normals | Ricardo Buring |
2022-08-03 | Allow more precise adjustments of orthogonal/frustum size in Camera3D | Hugo Locurcio |
2022-08-02 | Use global coordinates for particles by default | Hugo Locurcio |
2022-08-01 | Change default material alpha scissor threshold to 0.5 | Hugo Locurcio |
2022-07-31 | Tweak VoxelGI defaults for better quality | Hugo Locurcio |
2022-07-31 | Add meter suffix to ShapeCast3D margin property | Marcus Elg |
2022-07-30 | Don't move nonexistent debug shapes | Ricardo Buring |
2022-07-30 | Fix `ShapeCast3D` creating runtime shape in editor | PrecisionRender |
2022-07-29 | Swap arguments of ResourceSaver.save() | kobewi |
2022-07-29 | Merge pull request #63595 from reduz/remove-signal-connect-binds | Rémi Verschelde |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-29 | Merge pull request #62601 from smix8/navigation_3d_debug_4.x | Rémi Verschelde |
2022-07-29 | Add more detailed Navigation Debug Visualization | smix8 |
2022-07-29 | Merge pull request #63161 from PrecisionRender/master | Rémi Verschelde |
2022-07-28 | Add ShapeCast3D node | PrecisionRender |
2022-07-28 | Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl... | Rémi Verschelde |
2022-07-27 | Merge pull request #63138 from TokageItLab/normalize-position-track | Rémi Verschelde |
2022-07-27 | Fix Label3D not updated on window resize. | bruvzg |
2022-07-27 | Merge pull request #63440 from YuriSizov/joints-six-degrees-of-order | Rémi Verschelde |
2022-07-27 | Tweak Decal distance fade defaults and add property hints | Hugo Locurcio |
2022-07-26 | add position track normalization & post process key value for retarget | Silc Renew |
2022-07-25 | Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector | Hugo Locurcio |
2022-07-25 | Group properties of Generic6DOFJoint slightly better | Yuri Sizov |
2022-07-25 | Remove ThreadWorkPool, replace by WorkerThreadPool | Juan Linietsky |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-07-25 | Merge pull request #63219 from reduz/implement-vector4-projection | Rémi Verschelde |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-23 | Implement BPM support | reduz |
2022-07-18 | Use integer types in Image and ImageTexture methods | FireForge |