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AgeCommit message (Expand)Author
2022-08-22Merge pull request #63486 from TokageItLab/init-posesRémi Verschelde
2022-08-22Merge pull request #64343 from TokageItLab/priority-phRémi Verschelde
2022-08-22Merge pull request #64553 from RedMser/fix-property-validation-refactorRémi Verschelde
2022-08-22Expose the collider RID in Raycast nodesPaul Joannon
2022-08-19Merge pull request #64592 from mhilbrunner/move-fast-break-thingsYuri Sizov
2022-08-19Merge pull request #64334 from YuriSizov/core-bind-property-revert-methodsYuri Sizov
2022-08-19Unexpose VelocityTracker3DMax Hilbrunner
2022-08-18Remove unintentional PROPERTY_USAGE_INTERNALRedMser
2022-08-18Fix some property validation not been refactoredRedMser
2022-08-18add init bone posesSilc Renew
2022-08-18Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-08-15Hide properties that have no effect in Label3D inspectorHugo Locurcio
2022-08-11Fix ORMMaterial3D not being taken into account by static VoxelGIHugo Locurcio
2022-08-11Merge pull request #64147 from smix8/fix_navigationregion3d_debug_doublerende...Rémi Verschelde
2022-08-10Merge pull request #64160 from Calinou/tweak-label3d-defaultsRémi Verschelde
2022-08-10add get_depth() to KinematicCollision3D as same of 2DSilc Renew
2022-08-09Tweak Label3D defaults for better readabilityHugo Locurcio
2022-08-09Fix NavigationRegion3D debug mesh rendering twice in Editorsmix8
2022-08-08Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmoRémi Verschelde
2022-08-08Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-maskRémi Verschelde
2022-08-08Merge pull request #64068 from DarkKilauea/fix-region-travel-costRémi Verschelde
2022-08-07Fix typo when setting NavigationRegion travel_costJosh Jones
2022-08-07Add a shadow opacity property to Light3DHugo Locurcio
2022-08-06Fix NavigationRegion3D gizmo's odd visual behaviorJosh Jones
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-04Fix SoftDynamicBody3D normalsRicardo Buring
2022-08-03Allow more precise adjustments of orthogonal/frustum size in Camera3DHugo Locurcio
2022-08-02Use global coordinates for particles by defaultHugo Locurcio
2022-08-01Change default material alpha scissor threshold to 0.5Hugo Locurcio
2022-07-31Tweak VoxelGI defaults for better qualityHugo Locurcio
2022-07-31Add meter suffix to ShapeCast3D margin propertyMarcus Elg
2022-07-30Don't move nonexistent debug shapesRicardo Buring
2022-07-30Fix `ShapeCast3D` creating runtime shape in editorPrecisionRender
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-29Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
2022-07-29Merge pull request #63161 from PrecisionRender/masterRémi Verschelde
2022-07-28Add ShapeCast3D nodePrecisionRender
2022-07-28Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde
2022-07-27Merge pull request #63138 from TokageItLab/normalize-position-trackRémi Verschelde
2022-07-27Merge pull request #63440 from YuriSizov/joints-six-degrees-of-orderRémi Verschelde
2022-07-27Tweak Decal distance fade defaults and add property hintsHugo Locurcio
2022-07-26add position track normalization & post process key value for retargetSilc Renew
2022-07-25Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspectorHugo Locurcio
2022-07-25Group properties of Generic6DOFJoint slightly betterYuri Sizov
2022-07-25Remove ThreadWorkPool, replace by WorkerThreadPoolJuan Linietsky