Age | Commit message (Expand) | Author |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-29 | Check cache_parent_physical_bone when rebuilding parent cache | Haoyu Qiu |
2021-05-25 | SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK no... | TwistedTwigleg |
2021-05-25 | Merge pull request #48955 from Calinou/editor-tweak-property-hints | Rémi Verschelde |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio |
2021-05-24 | Merge pull request #49034 from madmiraal/fix-doc-2177 | Rémi Verschelde |
2021-05-24 | Unexpose methods and property for binding children to Bones | Marcel Admiraal |
2021-05-24 | Merge pull request #48894 from reduz/gpu-particles-2d-2 | Rémi Verschelde |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-05-23 | Change frame_coords to Vector2i | kobewi |
2021-05-22 | Fix crash on debug shapes update if CollisionObject3D is not in tree | trollodel |
2021-05-20 | Merge pull request #48860 from JohnM666/fix-basis-variant-initialization | Rémi Verschelde |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-05-20 | Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot | JohnM666 |
2021-05-19 | Fix ragdoll simulation when parent was readded to scene | Haoyu Qiu |
2021-05-18 | Merge pull request #42742 from madmiraal/fix-12215 | Rémi Verschelde |
2021-05-18 | Area: Uncap the range for gravity and change the slider hints | Aaron Franke |
2021-05-16 | Fix accessing scene tree without checking: MeshInstance3D::create_debug_tange... | kleonc |
2021-05-12 | Merge pull request #47348 from nekomatata/raycast-3d-collide-fix | Rémi Verschelde |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-05-09 | Use the correct method in shape_owner_remove_shape | trollodel |
2021-05-09 | Merge pull request #48175 from trollodel/collisionobject3d-no-mi | Rémi Verschelde |
2021-05-08 | Fixes the SkeletonIK twisting issue by using the skeleton global pose without... | TwistedTwigleg |
2021-05-06 | Increase the default AudioStreamPlayer3D unit size to 10 | Hugo Locurcio |
2021-05-05 | Create CollisionObject3D debug shapes using RS | trollodel |
2021-05-01 | Fix documentation following implementation of particle trails | Marcel Admiraal |
2021-04-30 | Implement Particle Trails | reduz |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-04-28 | Merge pull request #48239 from akien-mga/goodbye-copymem | Rémi Verschelde |
2021-04-27 | Merge pull request #48050 from JFonS/occlusion_culling | Rémi Verschelde |
2021-04-27 | Core: Drop custom `copymem`/`zeromem` defines | Rémi Verschelde |
2021-04-27 | Fix NavigationAgent3D not emitting "target_reached" Signal | smix8 |
2021-04-27 | Merge pull request #38349 from asheraryam/convex-decompose-master | Rémi Verschelde |
2021-04-27 | Expose creating multiple-convex-collision static bodies to GDScript | asheraryam |
2021-04-23 | Implement occlusion culling | jfons |
2021-04-23 | Merge pull request #47485 from rafallus/fix/rigidbody-crash | Rémi Verschelde |
2021-04-23 | Merge pull request #48028 from smix8/issue_47337_broken_navagent3d_callback | Rémi Verschelde |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-04-20 | Move collision layer and mask into CollisionObject. | Marcel Admiraal |
2021-04-20 | Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0 | Rémi Verschelde |
2021-04-19 | Fix broken NavigationAgent3D collision avoidance callback | smix8 |
2021-04-19 | Use multiple threads to import. | Juan Linietsky |
2021-04-18 | Put physics override parameters in their own group and document that areas ca... | Lightning_A |
2021-04-16 | Merge pull request #47923 from smix8/issue_47850_4.x | Rémi Verschelde |
2021-04-15 | Merge pull request #47933 from TwistedTwigleg/skeletonik_changes_and_bug_fixe... | Rémi Verschelde |
2021-04-15 | Changed SkeletonIK3D to clear bone overrides when stopping | TwistedTwigleg |
2021-04-15 | fix skeleton (ik) not resetting global_bone_overrides properly | smix8 |
2021-04-15 | Fix forgotten rename on surface material override | Bastiaan Olij |
2021-04-14 | Rename get_surface_material to get_surface_override_material | clayjohn |