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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-16
Fix light was alwasy been disabled in release mode (tools=no)
marynate
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-14
Collada
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-10-09
Misc Bits
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-22
-added collision exception to 3D Physics API too
Juan Linietsky
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-16
CollisionPolygon (3D)
Juan Linietsky
2014-09-15
Camera Fixes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky
2014-05-20
Merge pull request #413 from marynate/PR-decouple-skeleton-mesh
reduz
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-13
Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ...
marynate
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-02-23
-fixed bug importing skeletons
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky