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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-09-27
Merge pull request #32380 from fire/skin_registration
Rémi Verschelde
2019-09-26
Update when the skeleton skin is changed.
K. S. Ernest Lee
2019-09-26
Restore bone_custom_pose in skeletons
K. S. Ernest (iFIre) Lee
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
Merge pull request #32309 from clayjohn/particles_tex_scale
Rémi Verschelde
2019-09-24
fix particles scale randomization
clayjohn
2019-09-23
Merge pull request #30497 from Calinou/editor-gizmos-change-notify
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-18
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-03
Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error
Rémi Verschelde
2019-08-30
Remove some unneeded checks in CollisionObject(2D)
Michael Alexsander Silva Dias
2019-08-29
Merge pull request #30635 from KoBeWi/billbo_3dns
Rémi Verschelde
2019-08-28
Add a Billboard property for Sprite3D
Tomasz Chabora
2019-08-27
fix otherwise unitialized variables, found in #31694
Robin Hübner
2019-08-26
Prevent move_and_slide() to generate an error.
Milan Davidovic
2019-08-23
Merge pull request #31014 from DavidSichma/kinematic_angle
Rémi Verschelde
2019-08-21
Draw 3D collision shape/raycast gizmos in grayscale when disabled
Hugo Locurcio
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-08-07
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-01
Fix floor_max_angle comparison for impossible angles
David Sichma
2019-07-31
Tweak Area and PhysicsBody damping setting hints for consistency
Hugo Locurcio
2019-07-27
Add frame_cords accessors to Sprite and Sprite3D
groud
2019-07-25
Fix wrong placement of new line in 'PhysicsBody' warning
Michael Alexsander Silva Dias
2019-07-25
Merge pull request #30685 from jonri/vehicle-per-wheel-forces
Rémi Verschelde
2019-07-25
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
Rémi Verschelde
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-20
Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3D
Rémi Verschelde
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-18
Add per-wheel throttle, brake, and steering for vehicles
Jon Ring
2019-07-17
Lower the default directional shadow maximum distance to 100
Hugo Locurcio
2019-07-16
Merge pull request #30548 from Calinou/tweak-audio-cutoff-property-hints
Rémi Verschelde
2019-07-14
added individual particle random lifetime
clayjohn
2019-07-12
Tweak audio cutoff property hints to allow reasonable values only
Hugo Locurcio
2019-07-10
Notify changes in properties that can be edited by 3D gizmos
Hugo Locurcio
2019-07-09
Merge pull request #30304 from DavidSichma/remote_cache
Rémi Verschelde
2019-07-09
Added force_update_cache() to RemoteTransform and RemoteTransform2D
David Sichma
2019-07-09
Merge pull request #30443 from Calinou/improve-node-configuration-warnings
Rémi Verschelde
2019-07-09
Merge pull request #30404 from Calinou/add-spotlight-configuration-warning
Rémi Verschelde
2019-07-09
Add a configuration warning when using ultrawide SpotLight with shadows
Hugo Locurcio
2019-07-09
Improve the node configuration warning display
Hugo Locurcio
2019-07-08
Merge pull request #30407 from qarmin/small_fixess
Rémi Verschelde
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-07-07
Merge pull request #30357 from simonpuchert/spheres
Rémi Verschelde
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
cpu_particles: Return uniform density spheres.
Simon Puchert
2019-07-03
Merge pull request #29988 from NathanWarden/lightmap_hint_size
Rémi Verschelde
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