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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2023-01-31
Add NavigationAgent Path Debug Visualization
smix8
2023-01-31
BoneAttachment3D: Remove duplicate override_pose
Lyuma
2023-01-31
Merge pull request #72441 from bruvzg/lbl3d_aaa
Rémi Verschelde
2023-01-31
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
Rémi Verschelde
2023-01-31
[Sprite3D/Label3D] Expose alpha antialiasing properties.
bruvzg
2023-01-30
Merge pull request #71964 from bruvzg/mat_key
Rémi Verschelde
2023-01-29
Replace Area gravity point distance scale with unit distance
Aaron Franke
2023-01-29
Fix AnimatedSprite play() don't redraw immediately
Silc Renew
2023-01-28
Merge pull request #72228 from DarkKilauea/nav-agent-callable
Rémi Verschelde
2023-01-28
Implement blending audio feature to AnimationTree
Silc Renew
2023-01-27
Use Callable for Navigation Agent callbacks
Josh Jones
2023-01-27
Merge pull request #71907 from TokageItLab/change-animated-sprite-api
Rémi Verschelde
2023-01-26
Merge pull request #69689 from smix8/navagent_rename_location_4.x
Rémi Verschelde
2023-01-26
Rename Navigation uses of 'location' to 'position'
smix8
2023-01-26
Make AnimatedSprite's playback API consistent with AnimationPlayer
Silc Renew
2023-01-25
Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-Limit
Rémi Verschelde
2023-01-24
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
Aaron Franke
2023-01-24
Changed Camera3D Ortho Size Limit
iiMidknightii
2023-01-24
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ...
bruvzg
2023-01-24
Merge pull request #71832 from Geometror/fix-spotlight-artifacts
Rémi Verschelde
2023-01-24
Fix some SpotLight3D issues (clustering artifacts, light leak)
Hendrik Brucker
2023-01-23
Merge pull request #71830 from BastiaanOlij/xr_naming_consistancy
Rémi Verschelde
2023-01-23
Merge pull request #63251 from SaracenOne/disable_data_generation_on_foreign_...
Rémi Verschelde
2023-01-23
Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
Rémi Verschelde
2023-01-23
Merge pull request #71906 from reduz/simplify-polyphonic-stream-player
Rémi Verschelde
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
Simplify AudioStreamPolyphonic
Juan Linietsky
2023-01-23
Merge pull request #67847 from rburing/warn_non-uniformists
Rémi Verschelde
2023-01-23
Rename getters and signals on XR nodes to be consistant with input types
Bastiaan Olij
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-21
Merge pull request #71021 from reduz/prevent-physics-callback-removal
Rémi Verschelde
2023-01-20
Sort decals and lights based on camera origin
clayjohn
2023-01-18
Implement BiDi override mode for GDScript source.
bruvzg
2023-01-13
Enforce a default minimum lightmap size hint size
clayjohn
2023-01-12
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
Lyuma
2023-01-12
Fix style issue in ShapeCast3D after #68409
Rémi Verschelde
2023-01-12
Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fix
Rémi Verschelde
2023-01-10
Merge pull request #70716 from Calinou/particles-tweak-animation-offset-prope...
Rémi Verschelde
2023-01-09
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-08
Merge pull request #70463 from DarkKilauea/nav-server-const
Rémi Verschelde
2023-01-08
Merge pull request #69809 from KoBeWi/runtime_enabler_2d
Rémi Verschelde
2023-01-07
Rework const on NavigationServer methods
Josh Jones
2023-01-07
Merge pull request #36301 from KoBeWi/daddy_node
Rémi Verschelde
2023-01-07
Error when removing a phycics node during a physics callback
Juan Linietsky
2023-01-06
Disable navmesh, lightmap, and VoxelGI generation on foreign data
SaracenOne
2023-01-05
Merge pull request #65609 from dalexeev/animated-sprite
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
Test joint type on _set for PhysicalBone joints
JoJoX
2023-01-05
`AnimatedSprite{2D,3D}` improvements
Danil Alexeev
2023-01-03
Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
Rémi Verschelde
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