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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-04
Add ability to `bake_navigation_mesh` off thread.
Pawel Lampe
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Rémi Verschelde
2022-04-30
Expose Label3D and Sprite*3D material render priority properties.
bruvzg
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-29
Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope
Rémi Verschelde
2022-04-29
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-28
[Label3D] Add offset property.
bruvzg
2022-04-28
Merge pull request #59438 from fabriceci/fix-move-and-collide-reported-collis...
Rémi Verschelde
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-27
Merge pull request #60321 from rburing/pathfollow_offset_yes_a_number
Rémi Verschelde
2022-04-27
Merge pull request #60319 from TokageItLab/implement-global-rest
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-22
Implement Label3D node.
bruvzg
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-18
Implement global rest
Silc 'Tokage' Renew
2022-04-17
PathFollow2D and PathFollow3D: don't set offset to NaN
Ricardo Buring
2022-04-13
Merge pull request #60199 from akien-mga/color-clarify-srgb-linear-conversions
Rémi Verschelde
2022-04-13
Merge pull request #60034 from Calinou/camera-allow-lower-size
Rémi Verschelde
2022-04-13
Color: Rename `to_srgb`/`to_linear` to include base color space
Rémi Verschelde
2022-04-13
Ensure gizmos are added to newly created Node3D-derivatives and silence error...
SaracenOne
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-08
Allow `size` values as low as `0.001` in Camera3D's orthogonal/frustum mode
Hugo Locurcio
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-01
Merge pull request #59331 from bartekd97/navigation-agent-layers
Rémi Verschelde
2022-03-28
Merge pull request #59644 from akien-mga/template-no-editor-dep
Rémi Verschelde
2022-03-28
Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-26
Object: Remove unused category boilerplate
Rémi Verschelde
2022-03-23
When only a recovery occurs, don't report a collision on move_and_collide
fabriceci
2022-03-21
Fix 2D jitter on slight slope
fabriceci
2022-03-20
Expose navigable layers for NavigationAgent2D/3D
BARTEK-PC\Bartek
2022-03-18
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
Rémi Verschelde
2022-03-17
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
Hugo Locurcio
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Change some math macros to constexpr
kobewi
2022-03-09
Avoid directional correction when the motion is downward
fabriceci
2022-03-08
Merge pull request #49447 from Calinou/remove-shadow-color-property
Rémi Verschelde
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-04
Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
Merge pull request #58717 from CrezyDud/master
Rémi Verschelde
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