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AgeCommit message (Expand)Author
2020-02-11Fixed 2D and 3D CPU ParticlesJuan Linietsky
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Untested support for compute shadersJuan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Directional lights and shadow mapping are functional.Juan Linietsky
2020-02-11Rewrote large part of rendering, omni and spot shadows now work.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-11Changes to material required to add custom shaders in RD rendererJuan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-10Documented the new NavigationServer and all its associated nodes (2D and 3D)Duroxxigar
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-02-09Merge pull request #36048 from AndreaCatania/SoftBodyStiffRémi Verschelde
2020-02-09Make softbody completelly stiff to attachment pointAndrea Catania
2020-02-08Added feature to move physical bones with skeleton when not simulating physicsAndrea Catania
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-25Fixes crash in Spatial::notificationHaoyu Qiu
2020-01-24Allow greater values in unit_offsetTomasz Chabora
2020-01-22Merge pull request #35406 from lawnjelly/ortho-shadowRémi Verschelde
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
2020-01-22Incorrect joystick id was returned on an inactive ARVR controllerBastiaan Olij
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-16Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde
2020-01-15Fixes get_floor_normal() returning the user defined floor_normal.Marcel Admiraal
2020-01-10Added function to expose floor normal, useful to correctly calculate player v...Andrea Catania
2020-01-09fixed camera project_position function that was still using the near paramete...Ben Hickling
2020-01-05Don't update the floor_velocity with the current linear_velocity.Marcel Admiraal
2020-01-02Update Camera.project_position to not return get_global_transform().origin if...SIYU FU
2020-01-02Fix wrong disconnect in callback in VisibilityNotifier 3DАлександр Растриженков
2020-01-02Merge pull request #34720 from Calinou/light-gizmo-color-by-lightRémi Verschelde
2020-01-01Merge pull request #34665 from timothyqiu/camera-fovRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2020-01-01Tint 3D light gizmos using the light's colorHugo Locurcio
2019-12-29Clamps fov/size for Camera gizmoHaoyu Qiu
2019-12-22i18n: Sync translations with Weblate + update templateRémi Verschelde
2019-12-21Add a range property hint for the number of contacts reportedHugo Locurcio
2019-12-16Use an internal skin unless one is supplied by user, fixes #32766Juan Linietsky
2019-12-14Merge pull request #34300 from Acvarium/ragdoll-impulsRémi Verschelde
2019-12-12Added apply_central_impulse to PhysicalBone classVitalii Shmorhun
2019-12-12Fix for collision polygon not working at all on exported builds.jitspoe
2019-12-10Merge pull request #34040 from qarmin/unused_variable_more_precise_numbersRémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-12-02Ensure move_and_slide() is consistent between the 2D and 3D versions.Marcel Admiraal
2019-12-01Properly remove joint when a physical bone is removed from the scenePouleyKetchoupp
2019-12-01Merge pull request #34019 from nekomatata/inspector-transform-updateRémi Verschelde
2019-11-30Update transform property in the inspector when changing translation/rotation...PouleyKetchoupp
2019-11-30Port Path2D changes to 3DTomasz Chabora
2019-11-21GIProbe::bake: Remove check for ownershipPtrMan