Age | Commit message (Expand) | Author |
2022-03-15 | Create GDExtension clases for PhysicsServer3D | reduz |
2022-03-15 | Merge pull request #45263 from KoBeWi/đŸ˜• | RĂ©mi Verschelde |
2022-03-10 | Discern between virtual and abstract class bindings | reduz |
2022-03-09 | Change some math macros to constexpr | kobewi |
2022-03-09 | Avoid directional correction when the motion is downward | fabriceci |
2022-03-08 | Merge pull request #49447 from Calinou/remove-shadow-color-property | RĂ©mi Verschelde |
2022-03-05 | Rename StreamTexture* to CompressedTexture* | reduz |
2022-03-04 | Remove unused `shadow_color` property from Light3D | Hugo Locurcio |
2022-03-04 | Merge pull request #58717 from CrezyDud/master | RĂ©mi Verschelde |
2022-03-04 | Merge pull request #58512 from Calinou/light3d-add-distance-fade | RĂ©mi Verschelde |
2022-03-03 | Add linear_velocity and angular_velocity to PhysicalBone3D | MrSwedish |
2022-02-28 | Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals | Ricardo Buring |
2022-02-28 | Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE | Ricardo Buring |
2022-02-28 | Merge pull request #58596 from rburing/joints_disconnect_connected_signals | RĂ©mi Verschelde |
2022-02-28 | Fix AnimatedSprite infinite loop | Haoyu Qiu |
2022-02-27 | Joint2D and Joint3D: disconnect only connected signals | Ricardo Buring |
2022-02-25 | Implement distance fade properties in OmniLight3D and SpotLight3D | Hugo Locurcio |
2022-02-23 | Implementing OpenXR driver | Bastiaan Olij |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | RĂ©mi Verschelde |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | RĂ©mi Verschelde |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-02-10 | Fix typos with codespell | RĂ©mi Verschelde |
2022-02-08 | Merge pull request #57627 from JFonS/occluder_improvements | RĂ©mi Verschelde |
2022-02-08 | Fix RayCast{2,3}D.clear_exceptions clears parent | Haoyu Qiu |
2022-02-07 | Improvements and fixes to occluders | jfons |
2022-02-06 | Add missing SNAME macro optimization in some function calls | jmb462 |
2022-02-04 | String: Add contains(). | Anilforextra |
2022-02-01 | Merge pull request #57355 from akien-mga/method-bindings-clearer-types | RĂ©mi Verschelde |
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke |
2022-01-28 | Merge pull request #56601 from Scony/fix-navigation-obstacle-errors | RĂ©mi Verschelde |
2022-01-28 | Improve some method bindings to use specific `Object` subtypes | RĂ©mi Verschelde |
2022-01-26 | Revert #53174 (applying the delta in move and collide), rename rec_vel to dis... | fabriceci |
2022-01-25 | Store ObjectID instead of raw pointer for Shape Owners | Haoyu Qiu |
2022-01-24 | Merge pull request #57144 from AnilBK/fix-pos-dragging | RĂ©mi Verschelde |
2022-01-25 | Node2D/Node3D: Fix Undraggable Position Property. | Anilforextra |
2022-01-24 | rename free mode to floating mode | fabriceci |
2022-01-20 | Merge pull request #55360 from Calinou/rename-bake-mode-properties | RĂ©mi Verschelde |
2022-01-13 | Merge pull request #56740 from AnilBK/camera-pre-allocate | RĂ©mi Verschelde |
2022-01-13 | CameraMatrix: Pre-allocate Vector in get_projection_planes(). | Anilforextra |
2022-01-12 | Merge pull request #55446 from Calinou/spritebase3d-remove-opacity | RĂ©mi Verschelde |
2022-01-12 | Merge pull request #56492 from akien-mga/remove-author-docstrings | RĂ©mi Verschelde |
2022-01-11 | Fixed incorrect property types | Arnav Vijaywargiya |
2022-01-08 | Use fill() to fill an entire image instead of setting pixels individually. | Anilforextra |
2022-01-07 | Fix NavigationObstacle errors | Pawel Lampe |
2022-01-06 | Fix incorrect default transform values on foreign 3D nodes | SaracenOne |
2022-01-05 | Merge pull request #53684 from TokageItLab/orthogonal-mode | RĂ©mi Verschelde |
2022-01-05 | Added material_overlay property to MeshInstance3D | Fernando Cosentino |
2022-01-05 | Merge pull request #56491 from hinlopen/n3d-minor-improvement | RĂ©mi Verschelde |
2022-01-04 | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ... | Stijn |