Age | Commit message (Expand) | Author |
2021-09-21 | Add Get Center Method for Rect2/Rect2i and AABB. | Anilforextra |
2021-09-17 | Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-range | Rémi Verschelde |
2021-09-17 | Remove unused `out_of_range_mode` property from AudioStreamPlayer3D | Hugo Locurcio |
2021-09-16 | Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D | Wilson E. Alvarez |
2021-09-16 | Merge pull request #52681 from nekomatata/rename-rigid-body | Camille Mohr-Daurat |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp |
2021-09-16 | Display a editor gizmo icon for Listener3D | Hugo Locurcio |
2021-09-14 | Merge pull request #52266 from AndreaCatania/coll | Rémi Verschelde |
2021-09-14 | Make sure IK target is inside tree before using its transform | Haoyu Qiu |
2021-09-08 | Merge pull request #52462 from TokageItLab/fixed-regression-of-skinning | Juan Linietsky |
2021-09-08 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-09-07 | Merge pull request #52237 from ellenhp/polyphony | Juan Linietsky |
2021-09-07 | Add polyphony to Audio Stream Player nodes | Ellen Poe |
2021-09-07 | Fixed regression of skinning with skeleton | Silc 'Tokage' Renew |
2021-09-06 | Proper support for custom mass properties in 2D/3D physics bodies | PouleyKetchoupp |
2021-08-31 | Add AnimatableBody inherited from StaticBody for moving platforms | PouleyKetchoupp |
2021-08-31 | Merge pull request #49471 from nekomatata/body-state-sync-callback | Juan Linietsky |
2021-08-31 | Merge pull request #52279 from fabriceci/delta-double | Camille Mohr-Daurat |
2021-08-31 | Merge pull request #51364 from bengtsts/master | Camille Mohr-Daurat |
2021-08-31 | delta time as double | fabriceci |
2021-08-30 | Expose soft body pin methods to GDScript | Bengt Söderström |
2021-08-30 | Revert " Improve collision generation usability in the new 3D scene import wo... | Juan Linietsky |
2021-08-30 | Merge pull request #51985 from AndreaCatania/coll | Camille Mohr-Daurat |
2021-08-29 | Revert "Display a matrix for Node2D and don't display a duplicate origin" | Juan Linietsky |
2021-08-29 | Display a matrix for Node2D and don't display a duplicate origin | Aaron Franke |
2021-08-28 | Merge pull request #43573 from lewiji/master | Max Hilbrunner |
2021-08-28 | Improve collision generation usability in the new 3D scene import workflow. | AndreaCatania |
2021-08-27 | Merge pull request #51296 from ellenhp/mix_in_audio_server | Juan Linietsky |
2021-08-27 | Merge pull request #52135 from fabriceci/fix-transmission-velocity-on-wall-4 | Camille Mohr-Daurat |
2021-08-27 | Do all audio mixing in the AudioServer | Ellen Poe |
2021-08-26 | Remove velocity transmission on_wall when collider is CharacterBody. | fabriceci |
2021-08-25 | Clean physics direct body state usage in 2D and 3D physics | PouleyKetchoupp |
2021-08-24 | Fix CharacterBody motion with RayShape | PouleyKetchoupp |
2021-08-24 | Port recent move_and_slide fixes to 3D | PouleyKetchoupp |
2021-08-23 | Merge pull request #51751 from jeffrey-cochran/windforce | Camille Mohr-Daurat |
2021-08-23 | Implement NativeExtension pointer arguments | reduz |
2021-08-23 | Enabled area-specific wind forces | Jeffrey Cochran |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-22 | moved particle parameters to minmax and split scale axis | QbieShay |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-19 | Improvements to SpotLight3D and OmniLight3D's shadows | jfons |
2021-08-18 | Merge pull request #51798 from nekomatata/fix-skeleton-child-bones | Rémi Verschelde |
2021-08-17 | Fix Skeleton3D regression when bones are not sorted from root to leaves | PouleyKetchoupp |
2021-08-17 | Fix 3D character snap on moving platforms | PouleyKetchoupp |
2021-08-16 | Merge pull request #51645 from fabriceci/improve-physics-api | Rémi Verschelde |
2021-08-15 | API improvement on physics, mainly CharacterBody | fabriceci |
2021-08-14 | New and improved IK system for Skeleton3D | TwistedTwigleg |
2021-08-14 | Merge pull request #51660 from AnilBK/use-short-functions | Rémi Verschelde |
2021-08-14 | Merge pull request #50147 from aaronfranke/disable-node3d | Rémi Verschelde |
2021-08-14 | Use get_global_* functions instead of using transforms. | Anilforextra |