Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-02 | Unify Node3D RotationOrder with global EulerOrder | Aaron Franke | |
2022-11-02 | Move EulerOrder enum to math_defs.h and global scope | Aaron Franke | |
2022-11-02 | Merge pull request #68137 from kleonc/shape-cast-get-collider-rid | Rémi Verschelde | |
Add `ShapeCast2D/3D::get_collider_rid` method | |||
2022-11-02 | Merge pull request #67810 from MrBlockers/reged-fixes | Rémi Verschelde | |
Fix multiple issues with region editor | |||
2022-11-01 | Add `ShapeCast2D/3D::get_collider_rid` method | kleonc | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #68073 from timothyqiu/marker-3d-extents | Rémi Verschelde | |
Make Marker3D gizmo resizable | |||
2022-10-31 | Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim | Rémi Verschelde | |
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone | |||
2022-10-31 | Fix Skeleton3D falsely assuming all physical bones will be children of their ↵ | hare_ware | |
first bone | |||
2022-10-31 | Merge pull request #65452 from timothyqiu/agent-target | Rémi Verschelde | |
Make NavigationAgent `target_location` a property | |||
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-31 | Merge pull request #67445 from Zylann/rename_queue_delete | Rémi Verschelde | |
Rename queue_delete => queue_free | |||
2022-10-31 | Make Marker3D gizmo resizable | Haoyu Qiu | |
2022-10-28 | Fix spacing of few PROPERTY_HINT_ENUM hint_strings | Micky | |
2022-10-27 | Merge pull request #67939 from sambriels/emit-signal-after-target-reached | Clay John | |
[NavigationAgent2D/3D]: target_reached signal is emitted before internal state is updated | |||
2022-10-27 | Emit target_reached signal after state is updated | Sam Briels | |
2022-10-27 | Make NavigationAgent `target_location` a property | Haoyu Qiu | |
2022-10-25 | Fix multiple issues with region editor | MrBlockers | |
Make the filter mode of the texture preview match the node/resource being edited where applicable, and nearest neighbor with mipmaps as a fallback. Make the Edit Region button for Sprite3D only appear when region is enabled, to match behavior of Sprite2D. Fix the editor not correctly clearing reference to previously edited resources, resulting in a visual bug displaying the incorrect texture. | |||
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-19 | Merge pull request #66940 from aaronfranke/doc-get-tr-aabb | Max Hilbrunner | |
Remove the global space `get_transformed_aabb` helper method | |||
2022-10-19 | Merge pull request #67249 from wuyingnan/fix_quaternion_typo | Max Hilbrunner | |
Fix a comment typo in node_3d.h | |||
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-18 | Remove the global space `get_transformed_aabb` helper method | Aaron Franke | |
2022-10-17 | Fix two typos in tracker names and a bug in OpenXR haptic feedback | Bastiaan Olij | |
2022-10-14 | Make some Image methods static | kobewi | |
2022-10-14 | Merge pull request #63607 from BastiaanOlij/fix_xr_origin | Rémi Verschelde | |
Add current setting to XROrigin3D and fix double positioning HMD | |||
2022-10-13 | Comment not to remove `data` structs in some Nodes | Micky | |
2022-10-13 | Add current setting to XROrigin3D and fix double positioning HMD | Bastiaan Olij | |
2022-10-11 | Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es | Rémi Verschelde | |
Rename remaining "*_enable" to "*_enabled" | |||
2022-10-11 | fix typo | Yingnan Wu | |
2022-10-11 | Merge pull request #67192 from RedMser/light-scale-warning | Rémi Verschelde | |
Show warning when scaling Light3D nodes | |||
2022-10-10 | Show warning when scaling Light3D nodes | RedMser | |
2022-10-10 | Remove incorrect px suffixes | RedMser | |
2022-10-09 | Merge pull request #67076 from timothyqiu/hint-enum-suffix | Rémi Verschelde | |
Remove invalid suffix hint for enum property | |||
2022-10-08 | Merge pull request #65983 from Mickeon/rename-audio-player-volume-db | Rémi Verschelde | |
Rename AudioStreamPlayer3D's `unit_db` to `volume_db` | |||
2022-10-08 | Merge pull request #67062 from timothyqiu/enum-space | Rémi Verschelde | |
Remove leading spaces from enumerator name hints | |||
2022-10-08 | Remove invalid suffix hint for enum property | Haoyu Qiu | |
2022-10-08 | Remove leading spaces from enumerator name hints | Haoyu Qiu | |
For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as a comma separated list. There're a few properties that add leading spaces to the names (e.g. `First, Second, Third`). These spaces are included in the Inspector dropdown, which is unexpected. It's better to leave the surrounding spaces untouched because it could be part of the resulting string value (the variable is a string enum). And most other enum hints don't contain surrounding whitespaces. This PR removes the spaces and documents this `PROPERTY_HINT_ENUM` behavior. | |||
2022-10-07 | declare "_validate_property" as protected | Arthur J | |
In other classes, the function _validate_property is declared as protected (in the case of Area2D), but in Area3D it's declared as private, which causes compile errors when trying to extend the class in a C++ module for example. | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Merge pull request #66951 from rburing/restore_recovery_as_collision | Rémi Verschelde | |
Revert "Turn on recovery as collisions only for floor snapping" | |||
2022-10-05 | Revert "Turn on recovery as collisions only for floor snapping as this leads ↵ | Ricardo Buring | |
to unwanted behaviour for other surface than the floor." This reverts commit 10395f5df2a1cac6ed83e674c084e62a88fcdde9. | |||
2022-10-05 | Merge pull request #66720 from qarmin/unintialized_memory | Rémi Verschelde | |
Remove usage of unitialized variables | |||
2022-10-05 | Merge pull request #66839 from aaronfranke/editor-prop-hide-slider | Rémi Verschelde | |
Fix `hide_slider` vs `no_slider` inconsistency in editor property code | |||
2022-10-03 | Move "Create Debug Tangents" into an editor plugin | bad | |
Instead of exporting the "create_debug_tangents" function via METHOD_FLAG_EDITOR it gets executed by an editor plugin. This moves it from the "Manage object properties" menu into a mesh menu. It also adds undo/redo functionality to the create debug tangents option. | |||
2022-10-03 | Fix hide_slider vs no_slider inconsistency in editor property code | Aaron Franke | |
2022-10-03 | Remove NO_THREADS fallback code, Godot 4 requires thread support | Rémi Verschelde | |
This also removes `OS::can_use_threads` from the public API since it's always true. | |||
2022-10-01 | Remove usage of unitialized variables | Rafał Mikrut | |