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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-02
Unify Node3D RotationOrder with global EulerOrder
Aaron Franke
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Merge pull request #68137 from kleonc/shape-cast-get-collider-rid
Rémi Verschelde
2022-11-02
Merge pull request #67810 from MrBlockers/reged-fixes
Rémi Verschelde
2022-11-01
Add `ShapeCast2D/3D::get_collider_rid` method
kleonc
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #68073 from timothyqiu/marker-3d-extents
Rémi Verschelde
2022-10-31
Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim
Rémi Verschelde
2022-10-31
Fix Skeleton3D falsely assuming all physical bones will be children of their ...
hare_ware
2022-10-31
Merge pull request #65452 from timothyqiu/agent-target
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Make Marker3D gizmo resizable
Haoyu Qiu
2022-10-28
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
Micky
2022-10-27
Merge pull request #67939 from sambriels/emit-signal-after-target-reached
Clay John
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-27
Make NavigationAgent `target_location` a property
Haoyu Qiu
2022-10-25
Fix multiple issues with region editor
MrBlockers
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-19
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
Max Hilbrunner
2022-10-19
Merge pull request #67249 from wuyingnan/fix_quaternion_typo
Max Hilbrunner
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-17
Fix two typos in tracker names and a bug in OpenXR haptic feedback
Bastiaan Olij
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Merge pull request #63607 from BastiaanOlij/fix_xr_origin
Rémi Verschelde
2022-10-13
Comment not to remove `data` structs in some Nodes
Micky
2022-10-13
Add current setting to XROrigin3D and fix double positioning HMD
Bastiaan Olij
2022-10-11
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rémi Verschelde
2022-10-11
fix typo
Yingnan Wu
2022-10-11
Merge pull request #67192 from RedMser/light-scale-warning
Rémi Verschelde
2022-10-10
Show warning when scaling Light3D nodes
RedMser
2022-10-10
Remove incorrect px suffixes
RedMser
2022-10-09
Merge pull request #67076 from timothyqiu/hint-enum-suffix
Rémi Verschelde
2022-10-08
Merge pull request #65983 from Mickeon/rename-audio-player-volume-db
Rémi Verschelde
2022-10-08
Merge pull request #67062 from timothyqiu/enum-space
Rémi Verschelde
2022-10-08
Remove invalid suffix hint for enum property
Haoyu Qiu
2022-10-08
Remove leading spaces from enumerator name hints
Haoyu Qiu
2022-10-07
declare "_validate_property" as protected
Arthur J
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Merge pull request #66951 from rburing/restore_recovery_as_collision
Rémi Verschelde
2022-10-05
Revert "Turn on recovery as collisions only for floor snapping as this leads ...
Ricardo Buring
2022-10-05
Merge pull request #66720 from qarmin/unintialized_memory
Rémi Verschelde
2022-10-05
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
Rémi Verschelde
2022-10-03
Move "Create Debug Tangents" into an editor plugin
bad
2022-10-03
Fix hide_slider vs no_slider inconsistency in editor property code
Aaron Franke
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
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