Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-03 | Merge pull request #29988 from NathanWarden/lightmap_hint_size | Rémi Verschelde | |
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0 | |||
2019-07-02 | Updated lightmap baker to dynamically calculate lightmap sizes based on ↵ | Nathan Warden | |
surface area. | |||
2019-07-02 | Fix various memory leaks and errors | Bojidar Marinov | |
2019-07-02 | Merge pull request #26613 from KoBeWi/direction_of_particles | Rémi Verschelde | |
Add a Direction property to ParticlesMaterial | |||
2019-07-01 | Merge pull request #29980 from Dentrax/directed-by-qarmin | Rémi Verschelde | |
Fix some editor crashes | |||
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | fix some crashes | Furkan Türkal | |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-06-29 | Merge pull request #29380 from bojidar-bg/16086-docs-default-value | Rémi Verschelde | |
Add default values to the editor help, docs, and generated RST | |||
2019-06-27 | Merge pull request #29937 from clayjohn/particles-one-shot-bug | Rémi Verschelde | |
Update emitting status on one-shot particles | |||
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov | |
Also, make spacing of "=" in the editor help a bit more consistent. Closes #16086 | |||
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Add a Direction property to ParticlesMaterial | Tomasz Chabora | |
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-25 | update emitting status on one-shot particles | clayjohn | |
2019-06-24 | Merge pull request #29940 from jonri/fix-vehicle-contact | Rémi Verschelde | |
Prevent VehicleBody contact damping from exceeding the baseline value… | |||
2019-06-24 | Merge pull request #30031 from qarmin/prevent_setting_bad_index_enums | Rémi Verschelde | |
Set to enum variables, only correct values | |||
2019-06-24 | Set to enum variables, only correct values | qarmin | |
2019-06-24 | Merge pull request #29974 from clayjohn/particles_restart | Rémi Verschelde | |
Properly set emitting when particles restart | |||
2019-06-21 | properly set emitting when particles restart | clayjohn | |
2019-06-21 | CPUParticles: Set linear velocity to 0, like GPU Particles | Rémi Verschelde | |
2019-06-21 | Particles: Properly initialize angular velocity parameter | Rémi Verschelde | |
Right now it would take garbage values when loading scenes, which could end up written to the scene file. | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-19 | Merge pull request #27310 from KoBeWi/angular_dank | Rémi Verschelde | |
Make angular_damp of new Area nodes match the global default | |||
2019-06-18 | Prevent VehicleBody contact damping from exceeding the baseline value when ↵ | Jon Ring | |
roll influence is very small. When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving. | |||
2019-06-16 | Tweak some editor property hints to be more flexible and consistent | Hugo Locurcio | |
This partially addresses #19242. | |||
2019-06-16 | Merge pull request #29700 from clayjohn/cpuparticles_transform_bug | Rémi Verschelde | |
Fix CPU particles bug with local_coords and transform | |||
2019-06-14 | fix CPU particles bug with local_coords and transform | clayjohn | |
2019-06-14 | Merge pull request #29782 from JFonS/expose_camera_clip_offset | Rémi Verschelde | |
Expose ClippedCamera clip_offset | |||
2019-06-14 | Expose ClippedCamera clip_offset | jfons | |
2019-06-13 | Implement missing orbit velocity for CPUParticles and CPUParticles2D | Rémi Verschelde | |
The relevant code was copied from (GPU) ParticlesMaterial but commented out initially, and never ported. Closes #29580. | |||
2019-06-12 | Merge pull request #29589 from kbajno/master | Rémi Verschelde | |
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun | |||
2019-06-12 | Merge pull request #29696 from akien-mga/cpuparticles-randomness | Rémi Verschelde | |
CPUParticles: Do randomness ratio computations in phase instead of time | |||
2019-06-12 | Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel | Rémi Verschelde | |
CPUParticles: Fix inconsistent tangential acceleration | |||
2019-06-11 | CPUParticles: Do randomness ratio computations in phase instead of time | Rémi Verschelde | |
The original shader code uses a phase (ratio from 0 to 1 for the particle lifetime) for the randomness ratio computations, and this code was ported over but converted to time computations. The seeding/cycle logic was thus invalid, so we're going back to phase for these computations, thus fixing the previous non-working time/emission randomness property. Part of #29692. Follow-up to #26859. | |||
2019-06-11 | Merge pull request #29678 from akien-mga/err-macros-semicolon | Rémi Verschelde | |
Fix error macro calls not ending with semicolon | |||
2019-06-11 | CPUParticles: Fix inconsistent tangential acceleration | Rémi Verschelde | |
The tangential acceleration for both CPUParticles2D and CPUParticles had been badly converted from their GPU counterpart (ParticlesMaterial). This fixes it and ensures that both GPU and CPU particles behave the same with regard to tangential acceleration. | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-07 | Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun | kbajno | |
2019-06-06 | Fix ARVRAnchor and ARVRController error spam | qarmin | |
2019-05-31 | Merge pull request #29299 from creikey/master | Rémi Verschelde | |
Check if parent is null before updating transform | |||
2019-05-30 | Merge pull request #26942 from RandomShaper/fix-vp-issues | Rémi Verschelde | |
Fix Viewport and Camera issues | |||
2019-05-29 | Check if parent is null before updating trasnform | Cameron Reikes | |
- parent being null means it's not a CollisionObject | |||
2019-05-29 | Merge pull request #25520 from Zylann/expose_node_custom_aabb | Rémi Verschelde | |
Exposed custom AABB setter on GeometryInstance | |||
2019-05-28 | Merge pull request #29251 from qarmin/some_uninitialised_values_fixes | Rémi Verschelde | |
Fix some unintialised variables | |||
2019-05-28 | Merge pull request #29248 from Cheeseness/camera_project_fix | Rémi Verschelde | |
Add a depth parameter to Camera::project_position() | |||
2019-05-28 | Fix some unincialised variables | qarmin | |
2019-05-29 | Add a depth parameter to Camera::project_position() | Cheeseness | |