summaryrefslogtreecommitdiff
path: root/scene/3d
AgeCommit message (Expand)Author
2021-02-01Merge pull request #37547 from aaronfranke/tauRémi Verschelde
2021-02-01Merge pull request #45564 from aaronfranke/physics-nodes-real_tRémi Verschelde
2021-01-31Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde
2021-01-29Use real_t in physics nodesAaron Franke
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-27Cache world in VisibilityNotifier3D to avoid crashkobewi
2021-01-26Merge pull request #44814 from hoontee/fix-44714Rémi Verschelde
2021-01-24Several GI related optimizations and fixesreduz
2021-01-20Merge pull request #45267 from HipsterPenguin/BugFixingRémi Verschelde
2021-01-19Added GPU based cluster builderreduz
2021-01-19Fixed 6DOF set/get check for the path starting with joint_constraintsHipsterPenguin
2021-01-15Merge pull request #45197 from nekomatata/improved-raycast-node-render-debugRémi Verschelde
2021-01-15Merge pull request #38562 from Calinou/3d-light-size-property-hintRémi Verschelde
2021-01-15Merge pull request #42713 from madmiraal/fix-42614Rémi Verschelde
2021-01-14Improve Raycast3D render debugPouleyKetchoupp
2021-01-13Fix not clearing a Joint3D with only a B node when removing the B nodeMarcel Admiraal
2021-01-13Merge pull request #45136 from akien-mga/clang-format-11Rémi Verschelde
2021-01-12CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde
2021-01-12Fix collision shape update when changing shape propertiesPouleyKetchoupp
2021-01-09Rename the final parameter of area_shape_entered-exited local_shape.Marcel Admiraal
2021-01-09Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-31Add signal to inform joint that body has exited treeMarcel Admiraal
2020-12-30Do not clear materials when setting meshhoontee
2020-12-28Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde
2020-12-28Merge pull request #44434 from madmiraal/rename-camera3d-near-and-farRémi Verschelde
2020-12-28Merge pull request #44593 from madmiraal/rename-mainloop-methodsRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Merge pull request #44535 from Demindiro/fix-joint-rid-not-passedRémi Verschelde
2020-12-22Rename MainLoop methods to match Node methodsMarcel Admiraal
2020-12-22Fix joint RID not being passed to _set in PhysicalBoneDavid Hoppenbrouwers
2020-12-21Rename XRPositionalTracker methodsMarcel Admiraal
2020-12-21Merge pull request #44300 from KoBeWi/🧹🧹Rémi Verschelde
2020-12-20Rename Camera3D near and far getters and settersMarcel Admiraal
2020-12-19Increase the default Camera Zfar to 4000Hugo Locurcio
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-17Merge pull request #44295 from akien-mga/proximity-group-fix-access-modifiersRémi Verschelde
2020-12-15Remove Generic6DOFJoint precision propertyMarcel Admiraal
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-12-11ProximityGroup: Fix access modifiers, rename private methods for clarityRémi Verschelde
2020-12-11Fix PathFollow3D updating on unit_offset 0Tomasz Chabora
2020-12-10Rename Area3D audio_bus_name getter and setterMarcel Admiraal
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Static analyzer fixes:bruvzg
2020-12-08Merge pull request #44184 from madmiraal/xrcontroller-button_releasedRémi Verschelde
2020-12-08Rename XRController signal button_release to button_releasedMarcel Admiraal
2020-12-07Remove ChainTip copy constructorMarcel Admiraal
2020-12-06Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal
2020-12-05Remove connect *_compat methodsAaron Franke