index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
Age
Commit message (
Expand
)
Author
2018-12-04
#24131: fix for PathFollow offset slider overlapping with the inspector
Gleb Mineev
2018-12-03
Merge pull request #24051 from Omicron666/patch-1
Rémi Verschelde
2018-12-02
remove_unused_get_frustum
paul gruenbacher
2018-12-02
Merge pull request #24007 from JFonS/fix_cpuparticles_scale
Rémi Verschelde
2018-11-30
Fix "scale" property collision in CPUParticles
JFonS
2018-11-29
Fixes typo in source string sent to translation.
Omicron
2018-11-28
Removed error that should not be an error, fixes #21088
Juan Linietsky
2018-11-28
Fix many errors found by PVS-Studio
Aaron Franke
2018-11-28
Merge pull request #23994 from AndreaCatania/prec
Rémi Verschelde
2018-11-27
Added function to control 6DOF precision
Andrea Catania
2018-11-25
Update ARVR{Anchor,Controller}'s configuration warning
Florian Jung
2018-11-23
Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
Italo Vieira
2018-11-22
Fix 6DOF Physical Bone joint
Ivan Varesi
2018-11-20
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Rémi Verschelde
2018-11-20
Removed duplicate property bind in Generic6DOFJoint.
Ibrahn Sahir
2018-11-19
Remove the "is able to sleep" condition for adding visibility notifier nodes,...
Juan Linietsky
2018-11-19
Fixing tangent and binormal logic
Bastiaan Olij
2018-11-19
Tweak the Hue Variation property hint to allow finer adjustments
Hugo Locurcio
2018-11-17
Merge pull request #23767 from marcelofg55/fix_is_playing
Rémi Verschelde
2018-11-17
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
Rémi Verschelde
2018-11-17
Fix AudioStreamPlayer2D/3D::is_playing right after a play()
Marcelo Fernandez
2018-11-16
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
Juan Linietsky
2018-11-13
Make 2D particles work OOTB (again)
JFonS
2018-11-13
Ability to remove buses while they are being used on 2D and 3D stream players...
Juan Linietsky
2018-11-13
Merge pull request #23299 from FlamyAT/sprite3d-floating-offset
Rémi Verschelde
2018-11-13
Added angular restitution
Geoffrey Irons
2018-11-12
Merge pull request #17530 from bojidar-bg/17516-detect-delta
Rémi Verschelde
2018-11-12
Merge pull request #23090 from DavidSichma/inconsistent-kinematic
Rémi Verschelde
2018-11-10
Fix wrong editor hints for angular_velocity properties
Kanabenki
2018-11-08
Make it possible to call move_and_slide from _process, even if it is not reco...
Bojidar Marinov
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-04
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-11-01
Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions
Rémi Verschelde
2018-11-01
Add method get_collision_exceptions
Guilherme Recchi Cardozo
2018-11-01
Fixed crash on delete physical bone
Andrea Catania
2018-10-26
Changed integer based drawing to floating numbers
FlamyAT
2018-10-25
Repaired mistyped of 'its' on several files.
M. Huri
2018-10-25
Merge pull request #23083 from Windfisch/pathfollow_configwarn
Rémi Verschelde
2018-10-24
Add a configuration warning to [Oriented]PathFollow
Florian Jung
2018-10-24
Merge pull request #23256 from JFonS/fix_17989
Rémi Verschelde
2018-10-24
Fix editor only lights
JFonS
2018-10-23
Get surface material count in MeshInstance for scripts
PouleyKetchoupp
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-17
Fix inconsistency in KinematicBody
David Sichma
2018-10-11
Fixes Area and Area2D audio bus override
MrCdK
2018-10-08
Ensure CPU particles do not process if not visible
Juan Linietsky
2018-10-08
Fixes to CPU particles for performance and avoiding NaNs.
Juan Linietsky
2018-10-07
Merge pull request #22722 from akien-mga/fix-warnings
Rémi Verschelde
2018-10-05
Fixes to baker, restored xatlas and fixed bake options.
Juan Linietsky
2018-10-04
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
[prev]
[next]