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AgeCommit message (Expand)Author
2020-12-11Fix PathFollow3D updating on unit_offset 0Tomasz Chabora
2020-12-10Rename Area3D audio_bus_name getter and setterMarcel Admiraal
2020-12-09Merge pull request #44128 from KoBeWi/đŸ§¹RĂ©mi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Static analyzer fixes:bruvzg
2020-12-08Merge pull request #44184 from madmiraal/xrcontroller-button_releasedRĂ©mi Verschelde
2020-12-08Rename XRController signal button_release to button_releasedMarcel Admiraal
2020-12-07Remove ChainTip copy constructorMarcel Admiraal
2020-12-05Remove connect *_compat methodsAaron Franke
2020-12-05Merge pull request #44116 from Scony/add-bake-finished-signalRĂ©mi Verschelde
2020-12-05Add missing 'bake_finished' signalPawel Lampe
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-12-04Rename XR get_type and get_nameAaron Franke
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-28Merge pull request #43925 from madmiraal/fix-16039aRĂ©mi Verschelde
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRĂ©mi Verschelde
2020-11-27Remove RigidBody weight propertyMarcel Admiraal
2020-11-25Check joint nodes and generate configuration warning messages.Marcel Admiraal
2020-11-20doc: Warn about using Node internal processingRĂ©mi Verschelde
2020-11-17Merge pull request #38812 from aaronfranke/brace-no-empty-lineRĂ©mi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-17Lowering the Minimum Unit at Shape3D and CamerasTokage
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-21Add sky_only setting to DirectionalLight3Dsclayjohn
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-13Remove old RigidBody layers property and methods.Marcel Admiraal
2020-10-12doc: Sync classref with current sourceRĂ©mi Verschelde
2020-10-09Implement GPU Particle Collisionsreduz
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Remove area or body from map before emitting signals.Marcel Admiraal
2020-10-02Merge pull request #42451 from Duroxxigar/rename-toplevelRĂ©mi Verschelde
2020-10-02Better validate CollisionShape3D config. warning after #38743RĂ©mi Verschelde
2020-10-01Merge pull request #38743 from arrowinaknee/node-config-warningsRĂ©mi Verschelde
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-10-01Made toplevel a property for Node3D and CanvasItemDuroxxigar
2020-09-23Fixes updating CPUParticles emmision shape valuesbooer
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
2020-09-06Implement manual particle emission and particle sub emitters.reduz
2020-09-04Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal
2020-09-03Merge pull request #41044 from hoontee/master-4RĂ©mi Verschelde
2020-08-31Reorder sprite h_frames & v_framesJonathan Vice
2020-08-23Ensure node's area tree signals are disconnected when clearing monitoring,Marcel Admiraal
2020-08-13Added volumetric fog effect.Juan Linietsky
2020-08-09Fix 2D Particle velocity with directed emission maskPouleyKetchoupp
2020-08-05Implement CollisionShape3D.make_convex_from_siblings()hoontee
2020-07-27Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p...ConorLPBoyle
2020-07-24Remove multilevel callsGeorge Marques
2020-07-21Merge pull request #40450 from asmaloney/spellingRĂ©mi Verschelde
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-21Add Method get_inverse_inertia_tensorYerik