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AgeCommit message (Expand)Author
2021-10-27Fix potential null pointer use, based on #54094 fixBastien JAUNY
2021-10-25Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp
2021-10-25Fix properties being displayed when they shouldn't in DirectionalLight3DHugo Locurcio
2021-10-25Merge pull request #54084 from reduz/node3d-rotation-optionsRémi Verschelde
2021-10-25Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...Rémi Verschelde
2021-10-25Improve NavigationObstacle3D usabilityPawel Lampe
2021-10-25Refactored Node3D rotation modesreduz
2021-10-25Only show relevant properties in the DirectionalLight3D inspectorHugo Locurcio
2021-10-25Implement distance fade and transparencyJFonS
2021-10-24Setting the visible multimesh instance to -1 so that they are updated correct...Hristo Stamenov
2021-10-23Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew
2021-10-22Merge pull request #54088 from madmiraal/remove-unimplemented-methodsRémi Verschelde
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-21Merge pull request #52367 from Duroxxigar/improve-nav-error-messagesRémi Verschelde
2021-10-21Merge pull request #54053 from nekomatata/fix-soft-body-disable-modeRémi Verschelde
2021-10-21Fix SoftDynamicBody3D crash when setting disable modePouleyKetchoupp
2021-10-21Change the unreacheable return value of shape_find_owner()Kemikal1
2021-10-21Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruptionRémi Verschelde
2021-10-20Fix SoftDynamicBody3D memory corruption when switching mesh at runtimePouleyKetchoupp
2021-10-20doctool: Fix differences between headless and Vulkan rendering backendsRémi Verschelde
2021-10-19Merge pull request #52210 from BastiaanOlij/enhance_xr_trackersRémi Verschelde
2021-10-18Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distanceRémi Verschelde
2021-10-17Rework XR positional trackersBastiaan Olij
2021-10-16Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...Rémi Verschelde
2021-10-16Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...TwistedTwigleg
2021-10-16Merge pull request #53865 from reduz/implement-blend-shape-tracksRémi Verschelde
2021-10-16Implement Animation Blend Shape Tracksreduz
2021-10-15Swap args of Plane(point, normal) constructormennomax
2021-10-14Merge pull request #53054 from MaxLap/doc_shape_signalsCamille Mohr-Daurat
2021-10-14Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe
2021-10-15get rid set_bone_pose and fix some function in SkeletonEditorSilc 'Tokage' Renew
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-10-13Merge pull request #53578 from RedHeadphone/patch-1Rémi Verschelde
2021-10-13Merge pull request #53689 from reduz/remove-animation-transform3d-trackRémi Verschelde
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-12Merge pull request #53676 from Klowner/camera-get-pyramid-rid-shape-crashRémi Verschelde
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-11add failure condition for get_pyramid_shape_rid() when camera3d is not in tre...Mark Riedesel
2021-10-10Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playbackDouglas Leão
2021-10-09Fix missing argument names in bindingsRémi Verschelde
2021-10-08Improved readability for failing error conditionsDuroxxigar
2021-10-08no limit of negative value for engine_force (VehicleBody class)Red Headphone
2021-10-07Merge pull request #53525 from Calinou/comments-replace-visual-serverRémi Verschelde
2021-10-07Replace references to VisualServer in code comments with RenderingServerHugo Locurcio
2021-10-07Remove debugging print from the VoxelGI bakerHugo Locurcio
2021-10-07Use loop instead of recursion when clearing proximity groupsHaoyu Qiu
2021-10-06Merge pull request #53482 from timothyqiu/soft-body-readyCamille Mohr-Daurat
2021-10-06Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-10-06Re-prepare RenderingServer if SoftDynamicBody mesh changedHaoyu Qiu