Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-26 | Merge pull request #18955 from tagcup/fix_set_scale | Rémi Verschelde | |
Removed incorrect Basis::set_scale(). | |||
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | |
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. | |||
2018-07-24 | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their ↵ | Tiger Caldwell | |
respective 2D counterparts to be more consistent and to include more useful methods. RigidBody: - Added add_central_force - Added add_force - Added add_torque - Added apply_central_impulse RigidBody2D: - Added add_central_force - Added add_torque - Added apply_central_impulse - Added apply_torque_impulse PhysicsDirectBodyState: - Added apply_central_impulse Physics2DDirectBodyState: - Added add_central_force - Added add_force - Added add_torque - Added apply_central_impulse - Added apply_impulse - Added apply_torque_impulse PhysicsServer: - Added body_add_force - Added body_add_torque - Added body_add_central_force - Added body_apply_central_impulse Physics2DServer: - Added body_add_torque - Added body_add_central_force - Added body_apply_central_impulse - Added body_apply_torque_impulse Also fixed some small bugs along the way | |||
2018-07-23 | Merge pull request #12678 from AndreaCatania/soft | Juan Linietsky | |
Soft body | |||
2018-07-23 | Implemented Soft body | AndreaCatania | |
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer | |||
2018-07-23 | Fix issues with CPUParticles and related conversion from Particles. Closes ↵ | Juan Linietsky | |
#20126 | |||
2018-07-23 | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | |
Physics material | |||
2018-07-18 | Several improvements to editor inspector usability and style | Juan Linietsky | |
2018-07-18 | Ability to disable scale in nodes, closes #19927 | Juan Linietsky | |
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-07-16 | -Added support for raycast in KinematicBody2D | Juan Linietsky | |
-Added support for snapping in KinematicBody2D | |||
2018-07-09 | Improved stream paused fade code | Marcelo Fernandez | |
2018-07-07 | Add option to convert Particles to CPUParticles | Juan Linietsky | |
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky | |
2018-07-05 | Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-stream | Max Hilbrunner | |
Fix can't set AudioStreamPlayer stream to null | |||
2018-07-03 | Merge pull request #19205 from marcelofg55/audio_stream_pause | Max Hilbrunner | |
Pause AudioStreamPlayer when SceneTree pauses | |||
2018-07-03 | Merge pull request #19246 from xemjeff/physics | Max Hilbrunner | |
Hinge Joint Inspector - Change range for motor target velocity and params bias values | |||
2018-07-02 | Removed two skeleton parameter from compilation width no 3d | Andrea Catania | |
2018-07-01 | Merge pull request #19886 from AndreaCatania/no3d | Rémi Verschelde | |
Fixes #19845 no 3d Compilation issue | |||
2018-07-01 | Fixes #19845 no 3d Compilation issue | Andrea Catania | |
2018-07-01 | Fixes #19648 Kinematic body move_and_slide compatibility issue | Andrea Catania | |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky | |
2018-06-24 | Fight off some error spam in the editor | Bastiaan Olij | |
2018-06-22 | fix can't set AudioStreamPlayer stream to null | chanon | |
2018-06-16 | Fix property hint for ReflectionProbe extents | Rémi Verschelde | |
2018-06-13 | Merge pull request #19487 from JFonS/better_3d_select | Rémi Verschelde | |
Improve 3D selection | |||
2018-06-13 | Polished 3D selection | JFonS | |
2018-06-10 | updated some particlematerial properties | clayjohn | |
2018-06-03 | Pause AudioStreamPlayers when SceneTree pauses | Marcelo Fernandez | |
2018-05-29 | Issues #19203 and #19204 | Jeffs | |
- Hinge Joint Inspector: Motor target velocity range changed from [0,4096] to [-200,200] to allow for negative velocity and a reasonable range. Params bias now allows a zero value to prevent the bullet message of not supporting a non-zero bias. | |||
2018-05-27 | Merge pull request #18691 from Web-eWorks/atlasfixes | Juan Linietsky | |
Fix Sprite3d using AtlasTexture... Again. | |||
2018-05-26 | Check for 0 roll influence | Bastiaan Olij | |
2018-05-20 | Up vector implementation and OrientedPathFollow. | danilo2205 | |
2018-05-17 | Removed incorrect Basis::set_scale(). | tagcup | |
Also added a missing constructor in Basis, and fixed usage of inverse and affine inverse in Transform. | |||
2018-05-17 | -Ability to open resources in the same window | Juan Linietsky | |
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better | |||
2018-05-16 | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky | |
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | |||
2018-05-14 | Fixed some warnings found with Cppcheck. | Michael Alexsander Silva Dias | |
2018-05-13 | Revert "Use fake audio playing property in editor" | Hein-Pieter van Braam | |
2018-05-13 | Merge pull request #17367 from ShyRed/audio_playing_ | Hein-Pieter van Braam | |
Use fake audio playing property in editor | |||
2018-05-11 | Implemented physics material | AndreaCatania | |
Hidden a function Fixed travis static check | |||
2018-05-10 | Improved API to active / deactive ragdoll | Andrea Catania | |
2018-05-08 | Fix some enums missing its bind | Marcelo Fernandez | |
2018-05-08 | Fix AtlasTexture usage in Sprite3D. | Webster Sheets | |
Changes as requested in b484d5c. | |||
2018-05-08 | Merge pull request #17559 from simedis/joint_motors | Rémi Verschelde | |
Implemented interface for bullet linear motors | |||
2018-05-07 | Merge pull request #11973 from AndreaCatania/ragdoll | Juan Linietsky | |
Ragdoll - Physical bone node | |||
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." | Juan Linietsky | |
2018-05-03 | Merge pull request #16359 from Noshyaar/convert | Rémi Verschelde | |
Particles: fix corrupted scene when saved after convert | |||
2018-05-03 | Merge pull request #18572 from bzztbomb/fix/project_local_ray_normal_virtual | Rémi Verschelde | |
Fix for ARVRCamera::project_local_ray_normal not getting called. |