Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-30 | Added VehicleWheel::get_skidinfo(). | Lucas Eriksson | |
2017-09-29 | Fixed typo: 'texure' to 'texture' | Indah Sylvia | |
2017-09-26 | Merge pull request #11587 from Zylann/directional_light_init | Rémi Verschelde | |
In editor, instance DirectionalLight with an initial orientation [ci skip] | |||
2017-09-25 | In editor, instance DirectionalLight with an initial sun-like orientation | Marc Gilleron | |
2017-09-25 | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade | |
2017-09-24 | Fix: CollisionObject shape owner indexing is inconsistent | damarindra | |
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio ↵ | Marcelo Fernandez | |
classes | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-17 | Merge pull request #11274 from Rubonnek/keep-argument-names-consistent | Rémi Verschelde | |
Renamed function arguments to keep them consistent between declaration and implementation | |||
2017-09-15 | Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid | Andreas Haas | |
joyid is set to -1, not 0 when no joystick entity has been created | |||
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-15 | joyid is set to -1, not 0 when no joystick entity has been created | BastiaanOlij | |
2017-09-14 | Renamed function arguments to keep them consistent between declaration and ↵ | Wilson E. Alvarez | |
implementation | |||
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Merge pull request #7908 from SaracenOne/recast | Rémi Verschelde | |
In-editor navmesh generation. | |||
2017-09-13 | Fix out of bound array indexing (reverb_vol) | Hein-Pieter van Braam | |
Same issue as in a3f9fe52. AudioFrame[3] being indexed at [3] | |||
2017-09-13 | Fix out of bound array indexing | Hein-Pieter van Braam | |
730d36f350 introduced introduced some code that indexes AudioFrame[3], it is however defined as AudioFrame[3]. This increases the size to [4] | |||
2017-09-13 | Merge pull request #11069 from aroncds/master | Rémi Verschelde | |
KinematicBody2D api most friendlier | |||
2017-09-13 | Renamed play to playing property, but now playing and is_playing is the ↵ | Juan Linietsky | |
same, to avoid confusing. Closes #11211 | |||
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez | |
2017-09-12 | Merge pull request #11002 from NathanWarden/vehicle_wheel_warning | Rémi Verschelde | |
Added a warning message when a VehicleWheel is not a child of a VehicleBody. | |||
2017-09-12 | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | |
Fix unused variable warnings | |||
2017-09-12 | Merge pull request #11026 from hpvb/fix-assign-in-if | Rémi Verschelde | |
Remove assignment and declarations in if statements | |||
2017-09-12 | Merge pull request #11041 from hpvb/fix-clang-format-error | Rémi Verschelde | |
Fix serveral recent new clang-format errors [ci skip] | |||
2017-09-10 | Added to kinematicbody2d the copy and paste of the API friendler of ↵ | Aron de Castro | |
KinematicBody | |||
2017-09-10 | Added ID to tracker signals and property for storing hand | Bastiaan Olij | |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-08 | Remove assignment and declarations in if statements | Hein-Pieter van Braam | |
After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means. | |||
2017-09-08 | Fix serveral recent new clang-format errors | Hein-Pieter van Braam | |
2017-09-07 | Several fixes to directional shadows, closes #10926 | Juan Linietsky | |
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized. | |||
2017-09-06 | Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵ | Juan Linietsky | |
#10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate | |||
2017-09-06 | Check whether stuff is visible before baking it, closes #10525 | Juan Linietsky | |
2017-09-05 | Added a warning message when a VehicleWheel is not a child of a VehicleBody. | Nathan Warden | |
2017-09-04 | Recast integration. | Saracen | |
2017-09-04 | -Changed KinematicBody API yet again to make it friendlier | Juan Linietsky | |
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation) | |||
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ↵ | Juan Linietsky | |
#10093 | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-08-31 | Fixed return of KinematicBody::_move | James Beedie | |
Fixed incorrect normal Added missing collider velocity | |||
2017-08-30 | Improved default directional shadow params, added bias split scale, closes #9828 | Juan Linietsky | |
2017-08-29 | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn | |
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis. | |||
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry | |
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-26 | -Massive clean up to gizmos | Juan Linietsky | |
-Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings | |||
2017-08-25 | added finished signals to audio stream players, fixes #9928 | Juan Linietsky | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments |