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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-28
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
Rémi Verschelde
2021-10-28
Merge pull request #54222 from JFonS/instance-fade
Rémi Verschelde
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Remove node_hrcr hack
kobewi
2021-10-27
Mitigate crash in AudioStreamPlayer3D when a camera has null viewport
Lyuma
2021-10-27
Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d
Camille Mohr-Daurat
2021-10-27
Fix potential null pointer use, based on #54094 fix
Bastien JAUNY
2021-10-25
Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
Fix properties being displayed when they shouldn't in DirectionalLight3D
Hugo Locurcio
2021-10-25
Merge pull request #54084 from reduz/node3d-rotation-options
Rémi Verschelde
2021-10-25
Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...
Rémi Verschelde
2021-10-25
Improve NavigationObstacle3D usability
Pawel Lampe
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Only show relevant properties in the DirectionalLight3D inspector
Hugo Locurcio
2021-10-25
Implement distance fade and transparency
JFonS
2021-10-24
Setting the visible multimesh instance to -1 so that they are updated correct...
Hristo Stamenov
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-22
Merge pull request #54088 from madmiraal/remove-unimplemented-methods
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-21
Merge pull request #52367 from Duroxxigar/improve-nav-error-messages
Rémi Verschelde
2021-10-21
Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode
Rémi Verschelde
2021-10-21
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
Change the unreacheable return value of shape_find_owner()
Kemikal1
2021-10-21
Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruption
Rémi Verschelde
2021-10-20
Fix SoftDynamicBody3D memory corruption when switching mesh at runtime
PouleyKetchoupp
2021-10-20
doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-19
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-18
Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance
Rémi Verschelde
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-16
Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...
Rémi Verschelde
2021-10-16
Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...
TwistedTwigleg
2021-10-16
Merge pull request #53865 from reduz/implement-blend-shape-tracks
Rémi Verschelde
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-14
Merge pull request #53054 from MaxLap/doc_shape_signals
Camille Mohr-Daurat
2021-10-14
Improve area/body_shape_entered/exited signals parameter names and doc
Maxime Lapointe
2021-10-15
get rid set_bone_pose and fix some function in SkeletonEditor
Silc 'Tokage' Renew
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Merge pull request #53578 from RedHeadphone/patch-1
Rémi Verschelde
2021-10-13
Merge pull request #53689 from reduz/remove-animation-transform3d-track
Rémi Verschelde
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
Merge pull request #53676 from Klowner/camera-get-pyramid-rid-shape-crash
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-11
add failure condition for get_pyramid_shape_rid() when camera3d is not in tre...
Mark Riedesel
2021-10-10
Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-08
Improved readability for failing error conditions
Duroxxigar
2021-10-08
no limit of negative value for engine_force (VehicleBody class)
Red Headphone
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