summaryrefslogtreecommitdiff
path: root/scene/3d
AgeCommit message (Expand)Author
2021-01-12Fix collision shape update when changing shape propertiesPouleyKetchoupp
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-31Add signal to inform joint that body has exited treeMarcel Admiraal
2020-12-28Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde
2020-12-28Merge pull request #44434 from madmiraal/rename-camera3d-near-and-farRémi Verschelde
2020-12-28Merge pull request #44593 from madmiraal/rename-mainloop-methodsRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Merge pull request #44535 from Demindiro/fix-joint-rid-not-passedRémi Verschelde
2020-12-22Rename MainLoop methods to match Node methodsMarcel Admiraal
2020-12-22Fix joint RID not being passed to _set in PhysicalBoneDavid Hoppenbrouwers
2020-12-21Rename XRPositionalTracker methodsMarcel Admiraal
2020-12-21Merge pull request #44300 from KoBeWi/🧹🧹Rémi Verschelde
2020-12-20Rename Camera3D near and far getters and settersMarcel Admiraal
2020-12-19Increase the default Camera Zfar to 4000Hugo Locurcio
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-17Merge pull request #44295 from akien-mga/proximity-group-fix-access-modifiersRémi Verschelde
2020-12-15Remove Generic6DOFJoint precision propertyMarcel Admiraal
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-12-11ProximityGroup: Fix access modifiers, rename private methods for clarityRémi Verschelde
2020-12-11Fix PathFollow3D updating on unit_offset 0Tomasz Chabora
2020-12-10Rename Area3D audio_bus_name getter and setterMarcel Admiraal
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Static analyzer fixes:bruvzg
2020-12-08Merge pull request #44184 from madmiraal/xrcontroller-button_releasedRémi Verschelde
2020-12-08Rename XRController signal button_release to button_releasedMarcel Admiraal
2020-12-07Remove ChainTip copy constructorMarcel Admiraal
2020-12-06Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal
2020-12-05Remove connect *_compat methodsAaron Franke
2020-12-05Merge pull request #44116 from Scony/add-bake-finished-signalRémi Verschelde
2020-12-05Add missing 'bake_finished' signalPawel Lampe
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-12-04Rename XR get_type and get_nameAaron Franke
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-28Merge pull request #43925 from madmiraal/fix-16039aRémi Verschelde
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRémi Verschelde
2020-11-27Remove RigidBody weight propertyMarcel Admiraal
2020-11-25Check joint nodes and generate configuration warning messages.Marcel Admiraal
2020-11-20doc: Warn about using Node internal processingRémi Verschelde
2020-11-17Merge pull request #38812 from aaronfranke/brace-no-empty-lineRémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-17Lowering the Minimum Unit at Shape3D and CamerasTokage
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-21Add sky_only setting to DirectionalLight3Dsclayjohn
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-13Remove old RigidBody layers property and methods.Marcel Admiraal
2020-10-12doc: Sync classref with current sourceRémi Verschelde
2020-10-09Implement GPU Particle Collisionsreduz
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Remove area or body from map before emitting signals.Marcel Admiraal