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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-08-20
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-19
Added ray shape and move_and_slide with snapping on 3D.
Andrea Catania
2018-08-18
Improved move_and_slide function to stay on slope and fall on steep slope
Andrea Catania
2018-08-12
Expose PhysicalBone::get_bone_id() to c#/gdscript
oisincar
2018-08-10
Merge pull request #20072 from RandomShaper/fix-camera-offsets
Juan Linietsky
2018-08-10
apply a threshold for floor angle, fixes #16037, fixes #15632
Juan Linietsky
2018-08-09
New gizmo structure and new gizmo disabling menu
JFonS
2018-08-07
Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-08-06
Respect process order for out of order skeleton bones (fixes GLTF2 import iss...
Juan Linietsky
2018-08-04
Merge pull request #18699 from AndreaCatania/ik
Juan Linietsky
2018-08-04
Implemented IK
AndreaCatania
2018-08-03
Fixed SoftBody pinned point offset calculation
Andrea Catania
2018-07-30
Merge pull request #20550 from AndreaCatania/soft_fix
Max Hilbrunner
2018-07-29
Add extra functions to toggle bits in visualinstance and camera, same as phys...
Juan Linietsky
2018-07-29
SoftBody add MeshInstance Material correctly
Andrea Catania
2018-07-28
Fixed Softbody pin point
Andrea Catania
2018-07-27
Fix PhysicsBody build with deprecated=no
Rémi Verschelde
2018-07-27
Rename flag to better name
Juan Linietsky
2018-07-26
Merge pull request #18955 from tagcup/fix_set_scale
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...
Tiger Caldwell
2018-07-23
Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-23
Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-18
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-16
-Added support for raycast in KinematicBody2D
Juan Linietsky
2018-07-09
Improved stream paused fade code
Marcelo Fernandez
2018-07-09
Fix camera offsets not applied always
Pedro J. Estébanez
2018-07-07
Add option to convert Particles to CPUParticles
Juan Linietsky
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-05
Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-stream
Max Hilbrunner
2018-07-03
Merge pull request #19205 from marcelofg55/audio_stream_pause
Max Hilbrunner
2018-07-03
Merge pull request #19246 from xemjeff/physics
Max Hilbrunner
2018-07-02
Removed two skeleton parameter from compilation width no 3d
Andrea Catania
2018-07-01
Merge pull request #19886 from AndreaCatania/no3d
Rémi Verschelde
2018-07-01
Fixes #19845 no 3d Compilation issue
Andrea Catania
2018-07-01
Fixes #19648 Kinematic body move_and_slide compatibility issue
Andrea Catania
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-24
Fight off some error spam in the editor
Bastiaan Olij
2018-06-22
fix can't set AudioStreamPlayer stream to null
chanon
2018-06-16
Fix property hint for ReflectionProbe extents
Rémi Verschelde
2018-06-13
Merge pull request #19487 from JFonS/better_3d_select
Rémi Verschelde
2018-06-13
Polished 3D selection
JFonS
2018-06-10
updated some particlematerial properties
clayjohn
2018-06-03
Pause AudioStreamPlayers when SceneTree pauses
Marcelo Fernandez
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