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AgeCommit message (Expand)Author
2020-01-09fixed camera project_position function that was still using the near paramete...Ben Hickling
2020-01-05Don't update the floor_velocity with the current linear_velocity.Marcel Admiraal
2020-01-02Update Camera.project_position to not return get_global_transform().origin if...SIYU FU
2020-01-02Fix wrong disconnect in callback in VisibilityNotifier 3DАлександр Растриженков
2020-01-02Merge pull request #34720 from Calinou/light-gizmo-color-by-lightRémi Verschelde
2020-01-01Merge pull request #34665 from timothyqiu/camera-fovRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2020-01-01Tint 3D light gizmos using the light's colorHugo Locurcio
2019-12-29Clamps fov/size for Camera gizmoHaoyu Qiu
2019-12-22i18n: Sync translations with Weblate + update templateRémi Verschelde
2019-12-21Add a range property hint for the number of contacts reportedHugo Locurcio
2019-12-16Use an internal skin unless one is supplied by user, fixes #32766Juan Linietsky
2019-12-14Merge pull request #34300 from Acvarium/ragdoll-impulsRémi Verschelde
2019-12-12Added apply_central_impulse to PhysicalBone classVitalii Shmorhun
2019-12-12Fix for collision polygon not working at all on exported builds.jitspoe
2019-12-10Merge pull request #34040 from qarmin/unused_variable_more_precise_numbersRémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-12-02Ensure move_and_slide() is consistent between the 2D and 3D versions.Marcel Admiraal
2019-12-01Properly remove joint when a physical bone is removed from the scenePouleyKetchoupp
2019-12-01Merge pull request #34019 from nekomatata/inspector-transform-updateRémi Verschelde
2019-11-30Update transform property in the inspector when changing translation/rotation...PouleyKetchoupp
2019-11-30Port Path2D changes to 3DTomasz Chabora
2019-11-21GIProbe::bake: Remove check for ownershipPtrMan
2019-11-10Camera: Don't set default value for project_positionRémi Verschelde
2019-11-09Fixed Particles restart after visibility has been set to off and on againPouleyKetchoupp
2019-11-07Merge pull request #30588 from Demiu/patch-1Rémi Verschelde
2019-11-01Merge pull request #33209 from Jummit/soft-body-tutorialRémi Verschelde
2019-11-01link SoftBody tutorial in docs and add ray_pickable propertyJummit
2019-10-29Fixed disconnecting not connected signalMikolaj Kaczmarek
2019-10-28Merge pull request #33104 from qarmin/fix_some_crashesRémi Verschelde
2019-10-28Fix some crashes and using null pointersRafał Mikrut
2019-10-24Fixed emitting not initialized correctly in cpu particles 2d/3dPouleyKetchoupp
2019-10-22Auto-increment frame_coords when keyingTomasz Chabora
2019-10-22Merge pull request #32921 from nekomatata/fix-cpu-particle-delayRémi Verschelde
2019-10-21Merge pull request #32865 from rodolforg/fix_32711-lookat-scaling-againRémi Verschelde
2019-10-20Fixed delay when CPUParticles & CPUParticles2D start being emittedPouleyKetchoupp
2019-10-16Add option to create navmesh from objects in groupjfons
2019-10-14Small fixes to redundand code, copy paste bugsqarmin
2019-10-13Fixes Sprite frame_coordsGilles Roudiere
2019-10-11fix #32711 : Spatial::look_at wrong re-scalingRodolfo Ribeiro Gomes
2019-10-02Add missing semicolons to `BIND_ENUM_CONSTANT` macro usesHugo Locurcio
2019-09-27Merge pull request #32380 from fire/skin_registrationRémi Verschelde
2019-09-26Update when the skeleton skin is changed.K. S. Ernest Lee
2019-09-26Restore bone_custom_pose in skeletonsK. S. Ernest (iFIre) Lee
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-24Merge pull request #32309 from clayjohn/particles_tex_scaleRémi Verschelde
2019-09-24fix particles scale randomizationclayjohn
2019-09-23Merge pull request #30497 from Calinou/editor-gizmos-change-notifyRémi Verschelde
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde