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Godot with FMOD integration
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Author
2022-09-17
Add recovery_as_collision in move_and_collide/test_move
fabriceci
2022-09-16
Tweak LightmapGI defaults to be closer to the CPU lightmapper
Hugo Locurcio
2022-09-16
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Rémi Verschelde
2022-09-15
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-14
Validate physical light units in GI classes.
clayjohn
2022-09-13
Allow negative `speed_scale` in AnimatedSprite2D & 3D
Micky
2022-09-13
Merge pull request #65591 from MewPurPur/area-overlapping-function
Rémi Verschelde
2022-09-12
Don't store frame of playing AnimatedSprite
kobewi
2022-09-12
Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scale
Rémi Verschelde
2022-09-10
Implement Area.has_overlapping_*
VolTer
2022-09-09
Harmonise AnimatedSprite3D and its 2D counterpart
Micky
2022-09-09
Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x
Rémi Verschelde
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-05
Fix AudioStreamPlayer not resuming after returning to SceneTree
Micky
2022-09-05
Merge pull request #65292 from AlmightyLaxz/prevent-shapecast3d-debug-without...
Rémi Verschelde
2022-09-04
Fix crash when executing `LightmapGIData._set_light_textures_data`
Haoyu Qiu
2022-09-04
Stop ShapeCast3D drawing when debug collisions off
Almighty Laxz
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Merge pull request #65218 from xX-Void-Xx/area2d/3d-optimization
Rémi Verschelde
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-02
fixed and optimized Area2/3D get_overlapping_bodies/areas
Void
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Merge pull request #65187 from JohanAR/vector_to_size
Rémi Verschelde
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
Rémi Verschelde
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
Merge pull request #65073 from bruvzg/trim_spaces
Rémi Verschelde
2022-09-01
[TextServer] Add support for trimming edge spaces on line break.
bruvzg
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
Merge pull request #63413 from Calinou/volumetric-fog-add-per-light-energy-2
Rémi Verschelde
2022-08-31
Merge pull request #63394 from Calinou/curve-gradient-rename-interpolate
Rémi Verschelde
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-30
Merge pull request #65087 from TokageItLab/change-skeleton-3d-api
Rémi Verschelde
2022-08-30
Add a per-light volumetric fog energy property
Hugo Locurcio
2022-08-30
Clean-up/change some Skeleton3D API
Silc Renew
2022-08-30
Fixed surface material overrides are not applied when the new mesh is set
Nong Van Tinh
2022-08-29
Expose input interaction virtual functions in CollisionObject
rafallus
2022-08-29
Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-26
Added node for Navigation links
Josh Jones
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
Merge pull request #63528 from bruvzg/fix_lbl3d_oversampling
Rémi Verschelde
2022-08-26
Merge pull request #54646 from jmb462/fix-animatedsprite-animation-list
Rémi Verschelde
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
Fix AnimatedSprite2D & 3D animation list in inspector
jmb462
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