Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-25 | Merge pull request #28380 from kiidmale/fix-cpuparticles | Rémi Verschelde | |
Make multimesh invisible initially in CPUParticles | |||
2019-04-24 | Make multimesh invisible initially in CPUParticles | Daeil Kim | |
Fixes #28252 | |||
2019-04-23 | Merge pull request #25155 from Timofffee/Timofffee-patch-vehicle | Hein-Pieter van Braam | |
Added check engine_traction | |||
2019-04-23 | Merge pull request #26064 from JFonS/add_frustum_camera_mode | Hein-Pieter van Braam | |
Add FRUSTUM camera mode, allowing tilted frustums | |||
2019-04-22 | Added bindings for methods related to obtaining base an instance from ↵ | Juan Linietsky | |
VisualInstance | |||
2019-04-22 | Merge pull request #26868 from NilsIrl/master | Rémi Verschelde | |
Add Attenuation Model "NO" for AudioStreamPlayer3D | |||
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | |
Small fixes, mostly duplicated code | |||
2019-04-22 | Add Attenuation Model "DISABLED" for AudioStreamPlayer3D | Nils ANDRÉ-CHANG | |
2019-04-21 | Merge pull request #27219 from raphael10241024/debug_fix | Rémi Verschelde | |
Fix collider debug shape didn't changes with collider size changes | |||
2019-04-16 | Expose localize_rests to gdscript. | K. S. Ernest (iFire) Lee | |
2019-04-15 | Removed unnecessary error from _area_inout | CatThingy | |
The error was previously removed from _body_inout for the same reason. Fixes #28022. | |||
2019-04-13 | Clean up ASSIMP import code. | Juan Linietsky | |
2019-04-11 | Fix collider debug shape didn't changes with collider size changes | yakun.zhang | |
2019-04-10 | Added generator audio stream, and spectrum analyzer audio effect | Juan Linietsky | |
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server. | |||
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-04-08 | Small fixes, mostly dupicated code | qarmin | |
2019-04-07 | Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh | Rémi Verschelde | |
Added a mesh interface to the arvr positional trackers | |||
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde | |
Fix new GCC 9 warnings: -Wdeprecated-copy. | |||
2019-04-05 | Add Open Asset Import Library to Godot. | K. S. Ernest (iFire) Lee | |
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc. | |||
2019-04-05 | Fix -Wimplicit-fallthrough warnings from GCC 8 | Rémi Verschelde | |
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. | |||
2019-03-27 | Merge pull request #27200 from piyushdagar/new | Rémi Verschelde | |
Fixed CollisionObject signals do not trigger on Area | |||
2019-03-20 | Ensure non-emitting particles not processed on entering tree | Daeil Kim | |
Also removed non-active CPUParticles(3d) from render list Fixes #27066 | |||
2019-03-18 | Fixed CollisionObject signals do not trigger on Area | piyushdagar | |
2019-03-10 | Fix resetting of CPUParticles (2D and 3D) | JFonS | |
2019-03-09 | Merge pull request #26784 from humblers/fix-cpuparticles2d | Rémi Verschelde | |
Prevent invisible/inactive cpupparticles2d to redraw | |||
2019-03-09 | Prevent invisible/inactive cpuparticles to redraw(3d) | Daeil Kim | |
2019-03-07 | No longer crash due to wrongly requesting a gizmo, fixes #26735 | Juan Linietsky | |
2019-03-04 | Warn about plane shape usage, closes #26503 | Juan Linietsky | |
2019-03-04 | Merge pull request #26511 from clayjohn/giprobe_gles2_warning | Rémi Verschelde | |
Add warning to GIProbe when using GLES2 | |||
2019-03-03 | add warning to GIProbe when using GLES2 | clayjohn | |
2019-03-03 | Fixed missing exclude raycast shapes arguments in snap, closes #25230 | Juan Linietsky | |
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ↵ | Juan Linietsky | |
fixes #26468 | |||
2019-03-03 | Merge pull request #26514 from clayjohn/hide_properties_gles2 | Rémi Verschelde | |
Hide hdr and shadow_contact in gles2 | |||
2019-03-02 | hide hdr and shadow_contact in gles2 | clayjohn | |
2019-03-02 | Fix new GCC 9 warnings: -Wdeprecated-copy. | marxin | |
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky | |
2019-02-27 | Fix -Wsign-compare warnings. | marxin | |
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type. | |||
2019-02-26 | Remove setting that caused is_inside_tree() errors on doppler tracking enabled. | Juan Linietsky | |
2019-02-23 | Remove copy and use instance material override in gizmos, fixes #23783 | Juan Linietsky | |
2019-02-23 | Ensure move and slide snap respects stop on slope, fixes #26180 | Juan Linietsky | |
2019-02-22 | Change MAX for MIN, fixes #26170 | Juan Linietsky | |
2019-02-22 | Check that area is inside tree besides checking that queries are flushed, ↵ | Juan Linietsky | |
fixes #26148 | |||
2019-02-21 | Fix all -Wtype-limits warnings. | marxin | |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-19 | Add FRUSTUM camera mode, allowing tilted frustums | JFonS | |
This new camera mode makes it easy to create tilted frustums for mirror or portal effects. This work was kindly sponsored by IMVU. | |||
2019-02-18 | Merge pull request #26025 from clayjohn/particles_lifetime | Rémi Verschelde | |
Allowing setting particles lifetime greater than 600 | |||
2019-02-18 | allowing setting particles lifetime greater than 600 | clayjohn | |
2019-02-17 | Fix AudioStreams::stop possibly causing a small noise | Marcelo Fernandez | |
2019-02-16 | Change snapping to only happen when the floor normal remains as floor, fixes ↵ | Juan Linietsky | |
#22312 | |||
2019-02-16 | Add a minimum treshold for acquiring rest contacts to avoid numerical ↵ | Juan Linietsky | |
precision issues. Fixes #25074 |