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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-06-24
add support for soft shadows to the lightmapper
Priyansh Rathi
2022-06-24
Merge pull request #62227 from TokageItLab/fix-rotation-mode-node3d
Rémi Verschelde
2022-06-23
fix method when rotation_mode changed
Silc Renew
2022-06-23
Fix editor-only visibility for lights
reduz
2022-06-20
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
Rémi Verschelde
2022-06-20
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-19
Fix physical bone is not animated in running project.
baihan
2022-06-18
Add NavigationAgent desired path distance
smix8
2022-06-17
Fix Light3D `angular_distance` property hint being in radians
Hugo Locurcio
2022-06-17
Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improv...
Rémi Verschelde
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
Add NavigationAgent set_navigation_map() function
smix8
2022-06-14
Merge pull request #59125 from KoBeWi/link_to_the_vector
Rémi Verschelde
2022-06-14
Merge pull request #61861 from techiepriyansh/multi-image-atlases
Rémi Verschelde
2022-06-14
Add vector value linking
kobewi
2022-06-14
save lightmap as multi-image atlas
Priyansh Rathi
2022-06-13
Tweak Light3D property hints for greater flexibility
Hugo Locurcio
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
SoftBody: Fix attachments property names after #61180
Rémi Verschelde
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-06-02
Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x
Rémi Verschelde
2022-06-02
Merge pull request #60517 from Calinou/3d-editor-audiostreamplayer3d-add-gizmo
JFonS
2022-06-02
Add NavigationMesh debug when navmesh is added later through scripts
smix8
2022-06-01
Fix NavigationAgent reparent issues
smix8
2022-05-26
Add a gizmo to visualize AudioStreamPlayer3D's audible radius
Hugo Locurcio
2022-05-26
Fix errors when materials attached to 3d object are not freed
Yuri Rubinsky
2022-05-25
Only call _update_panning during _physics_process.
Lyuma
2022-05-25
Add Cone and Cylinder shapes to FogVolume
Hugo Locurcio
2022-05-23
Merge pull request #61311 from trollodel/fix_joint3d_warning_crash
Rémi Verschelde
2022-05-23
[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ...
bruvzg
2022-05-23
Fix Joint3D and Joint2D warning causing a crash
trollodel
2022-05-22
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
Rémi Verschelde
2022-05-21
Tweak the GPUParticles3D Transform Align property hint for readability
Hugo Locurcio
2022-05-20
Process NavigationAgent2D/3D avoidance on demand only
smix8
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x
Rémi Verschelde
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-18
Merge pull request #60599 from rburing/rest_on_recovery_param
Rémi Verschelde
2022-05-18
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
Defer group calls in Node3D
kobewi
2022-05-17
Make Navigation Agents and Obstacles respect parent process mode
smix8
2022-05-17
PathFollow3D parallel transport frame reliability improvements
Mark Riedesel
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
2022-05-16
Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x
Rémi Verschelde
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