Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-30 | Merge pull request #26942 from RandomShaper/fix-vp-issues | Rémi Verschelde | |
Fix Viewport and Camera issues | |||
2019-05-29 | Merge pull request #25520 from Zylann/expose_node_custom_aabb | Rémi Verschelde | |
Exposed custom AABB setter on GeometryInstance | |||
2019-05-28 | Merge pull request #29251 from qarmin/some_uninitialised_values_fixes | Rémi Verschelde | |
Fix some unintialised variables | |||
2019-05-28 | Merge pull request #29248 from Cheeseness/camera_project_fix | Rémi Verschelde | |
Add a depth parameter to Camera::project_position() | |||
2019-05-28 | Fix some unincialised variables | qarmin | |
2019-05-29 | Add a depth parameter to Camera::project_position() | Cheeseness | |
2019-05-28 | Merge pull request #27875 from Thource/vehicle_wheel-get_rpm | Rémi Verschelde | |
Added a get_rpm() function to VehicleWheel | |||
2019-05-27 | Merge pull request #29118 from JFonS/improve_navmesh_generation | Rémi Verschelde | |
Various improvements to NavigationMesh generation | |||
2019-05-27 | add get_camera_rid method | Jummit | |
2019-05-25 | Tweak the particle animation node configuration warning message | Hugo Locurcio | |
2019-05-23 | Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale | Rémi Verschelde | |
fix un-scaling in Spatial::look_at_from_position | |||
2019-05-23 | fix un-scaling in Spatial::look_at_from_position | Rodolfo Ribeiro Gomes | |
As mentioned in https://github.com/godotengine/godot/pull/26897#issuecomment-491178089 the look-at scaling issue solved by PR #26897 happens also in another look-at method. Spatial::look_at_from_position() also does not have same input checking Spatial::look_at() has. Therefore, I fixed it too at same time. | |||
2019-05-23 | Various improvements to NavigationMesh generation | jfons | |
* Expose EditorNavigationMeshGenerator as an engine singleton so users can generate navmesehes from `tool` scripts. * Add support for generating navmeshes from static colliders. All collision shapes are supported except for Plane (since Plane is an infinite collider and navmeshes need to have finite geometry). * When using static colliders as a geometry source, a layer mask can be specified to ignore certain colliders. * Don't rely on global transform. It still should give the exact same results but allows for building navmeshes on nodes that are not in the tree (useful in `tool` scripts). * Update navigation gizmos after every new bake. This work has been kindly sponsored by IMVU. | |||
2019-05-19 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-05-13 | Merge pull request #28326 from BastiaanOlij/center_heightmap | Rémi Verschelde | |
Center shape according to logic Bullet applies | |||
2019-05-10 | Allow or_greater for most properties of NavMesh | Bojidar Marinov | |
Closes #28624 | |||
2019-05-10 | Fixes to ClippedCamera | JFonS | |
This work has been kindly sponsored by IMVU. | |||
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij | |
2019-05-05 | fix CollisonShape changing shape cause crash when not in a tree | yakun.zhang | |
2019-05-03 | Merge pull request #28640 from bojidar-bg/17885-navmesh-entry-broken | Rémi Verschelde | |
Fix navmesh not finding optimal paths | |||
2019-05-03 | Fix navmesh not finding optimal paths | Bojidar Marinov | |
Addresses part of #17885 | |||
2019-05-02 | Merge pull request #27415 from aqnuep/kinematicbody_fixes | Rémi Verschelde | |
KinematicBody performance and quality improvements | |||
2019-04-30 | Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove | Rémi Verschelde | |
Disable GI probe capturing lights with bake mode disabled | |||
2019-04-30 | Merge pull request #26897 from rodolforg/fix_spatial_look_at_affecting_scale | Rémi Verschelde | |
Spatial::look_at() now preserves its scale values | |||
2019-04-30 | Merge pull request #27007 from BastiaanOlij/arvr_notifications | Rémi Verschelde | |
Send notifications to ARVRInterfaces | |||
2019-04-30 | Merge pull request #27371 from ShyRed/fixdisabled2dcollisions | Rémi Verschelde | |
Allow adding disabled shapes | |||
2019-04-30 | Merge pull request #27707 from Calinou/tweak-message-wording | Rémi Verschelde | |
Improve wording of various messages and make casing more consistent | |||
2019-04-29 | Merge pull request #18992 from aaronfranke/mono-equal-approx | Rémi Verschelde | |
[Core] [Mono] Improve and use approximate equality methods | |||
2019-04-27 | Revert "Fix AudioStreams::stop possibly causing a small noise" | Juan Linietsky | |
2019-04-26 | Spatial::look_at() now preserves its scale values | Rodolfo Ribeiro Gomes | |
It always normalized basis after look_at() computation. Now it applies previous scale back, in order to avoid distortions when global scale was different of (1,1,1). fix #10003 and #19000 Related to #17924 | |||
2019-04-27 | Send notifications to ARVRInterfaces | Bastiaan Olij | |
2019-04-25 | Use approximate equallity methods in many places | Aaron Franke | |
2019-04-25 | Merge pull request #28380 from kiidmale/fix-cpuparticles | Rémi Verschelde | |
Make multimesh invisible initially in CPUParticles | |||
2019-04-24 | Make multimesh invisible initially in CPUParticles | Daeil Kim | |
Fixes #28252 | |||
2019-04-23 | Allow adding disabled shapes | ShyRed | |
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step. | |||
2019-04-23 | Disable GI probe capturing lights with bake mode disabled | Daniel Rakos | |
The bake mode property of lights previously didn't affect GI probes. This change makes the GI probe ignore lights that have their bake mode set to disabled. | |||
2019-04-23 | Merge pull request #25155 from Timofffee/Timofffee-patch-vehicle | Hein-Pieter van Braam | |
Added check engine_traction | |||
2019-04-23 | Merge pull request #26064 from JFonS/add_frustum_camera_mode | Hein-Pieter van Braam | |
Add FRUSTUM camera mode, allowing tilted frustums | |||
2019-04-22 | Added bindings for methods related to obtaining base an instance from ↵ | Juan Linietsky | |
VisualInstance | |||
2019-04-22 | Merge pull request #26868 from NilsIrl/master | Rémi Verschelde | |
Add Attenuation Model "NO" for AudioStreamPlayer3D | |||
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | |
Small fixes, mostly duplicated code | |||
2019-04-22 | Add Attenuation Model "DISABLED" for AudioStreamPlayer3D | Nils ANDRÉ-CHANG | |
2019-04-21 | Merge pull request #27219 from raphael10241024/debug_fix | Rémi Verschelde | |
Fix collider debug shape didn't changes with collider size changes | |||
2019-04-21 | Improve wording of various messages and make casing more consistent | Hugo Locurcio | |
This also adds the number of selected projects to the confirmation dialog that appears before removing projects. | |||
2019-04-16 | Expose localize_rests to gdscript. | K. S. Ernest (iFire) Lee | |
2019-04-15 | Removed unnecessary error from _area_inout | CatThingy | |
The error was previously removed from _body_inout for the same reason. Fixes #28022. | |||
2019-04-13 | Clean up ASSIMP import code. | Juan Linietsky | |
2019-04-11 | Fix collider debug shape didn't changes with collider size changes | yakun.zhang | |
2019-04-10 | Added generator audio stream, and spectrum analyzer audio effect | Juan Linietsky | |
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server. | |||
2019-04-09 | Added a get_rpm() function to VehicleWheel | Adam Sharp | |