Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-05 | Clamp VoxelGI extents to reasonable values to avoid breaking baking | Hugo Locurcio | |
This also prevents crashes when resizing a VoxelGI's extents to 0 on any axis. | |||
2022-07-04 | Use custom key structs, instead of raw hashes for the Label3D and TextMesh, ↵ | bruvzg | |
to avoid potential hash collisions. | |||
2022-07-03 | Merge pull request #62677 from akien-mga/particles-fix-warnings-update | Rémi Verschelde | |
2022-07-03 | Particles: Fix missing configuration warning updates | Rémi Verschelde | |
Fixes #33488. | |||
2022-07-03 | Fix no `hint_string` for `frame` property in `AnimatedSprite`s | kleonc | |
2022-07-02 | Merge pull request #61610 from ↵ | Rémi Verschelde | |
TokageItLab/importer-retarget-registered-gdhumanoid | |||
2022-07-01 | Merge pull request #50755 from ↵ | Rémi Verschelde | |
foxydevloper/add-global-position-and-global-rotation Add global_position and global_rotation to Node3D | |||
2022-07-01 | Clamp Decal's upper/lower fade to positive values | Hugo Locurcio | |
Negative easing values result in broken rendering. | |||
2022-07-01 | Add global_position and global_rotation to Node3D | foxydevloper | |
2022-07-01 | implement bone renamer in importer | Silc Renew | |
2022-06-30 | Merge pull request #62527 from smix8/navigation_agent_property_groups | Rémi Verschelde | |
Group NavigationAgent properties | |||
2022-06-29 | Merge pull request #62084 from smix8/path_debug_options_4.x | Rémi Verschelde | |
Add Path2D/3D debug options | |||
2022-06-29 | Group NavigationAgent properties | smix8 | |
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what. | |||
2022-06-28 | Merge pull request #60935 from Calinou/geometryinstance3d-gi-mode-default-static | Rémi Verschelde | |
Use the Static global illumination mode in GeometryInstance3D by default | |||
2022-06-27 | Merge pull request #62396 from reduz/fix-local-vector-transitions-in-node3d | Rémi Verschelde | |
Fix VECTOR/LOCAL transitions in Node3D | |||
2022-06-27 | Fix VECTOR/LOCAL transitions in Node3D | reduz | |
Fixes #62225, supersedes #62227 | |||
2022-06-26 | Merge pull request #62124 from holgac/bugfix-62096 | JFonS | |
Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image | |||
2022-06-25 | Merge pull request #62372 from MarcusElg/nosliderrename | Rémi Verschelde | |
Rename @export_range's noslider option to no_slider | |||
2022-06-25 | Revert "Refactored `rotation_mode` in Node3D" | Juan Linietsky | |
2022-06-25 | fix set_position() | Silc Renew | |
2022-06-24 | add support for soft shadows to the lightmapper | Priyansh Rathi | |
2022-06-24 | Rename export_range's noslider option to no_slider | Marcus Elg | |
2022-06-24 | Merge pull request #62227 from TokageItLab/fix-rotation-mode-node3d | Rémi Verschelde | |
2022-06-23 | Use the Static global illumination mode in GeometryInstance3D by default | Hugo Locurcio | |
This makes VoxelGI and SDFGI work out of the box with primitive meshes, loaded OBJ meshes and CSG nodes. | |||
2022-06-23 | fix method when rotation_mode changed | Silc Renew | |
2022-06-23 | Fix editor-only visibility for lights | reduz | |
* Update visibility again for editor-only lights if owner changes. Fixes #26399, supersedes #52327 | |||
2022-06-20 | Add Path2D/3D debug options | smix8 | |
Add Path2D/3D debug options. | |||
2022-06-20 | Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x | Rémi Verschelde | |
2022-06-20 | Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x | Rémi Verschelde | |
2022-06-20 | Clean up Hash Functions | reduz | |
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934 * Clean up usage of murmur3 * Fixed usages of binary murmur3 on floats (this is invalid) * Changed DJB2 to use xor (which seems to be better) | |||
2022-06-19 | Add navigation layer bitmask helper functions | smix8 | |
Adds helper functions to work with the navigation layer bitmask. | |||
2022-06-19 | Fix physical bone is not animated in running project. | baihan | |
2022-06-18 | Add NavigationAgent desired path distance | smix8 | |
Add NavigationAgent desired path distance | |||
2022-06-17 | Fix Light3D `angular_distance` property hint being in radians | Hugo Locurcio | |
The unit is internally stored as degrees and is treated as such, so it should be displayed as-is in the inspector. | |||
2022-06-17 | Audio: Expose 2D/3D panning strength parameters | Ellen Poe | |
2022-06-17 | Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image | holgac | |
The program crashes when trying to determine slice width/height if the light texture is empty. This fix just returns an empty array, as if the light texture does not exist. | |||
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-15 | Merge pull request #60151 from ↵ | Rémi Verschelde | |
Klowner/pathfollow3d-parallel-transport-improvement PathFollow3D parallel transport frame reliability improvements | |||
2022-06-15 | Streamline Navigation layer function names. | smix8 | |
Streamline Navigation layer function names. | |||
2022-06-14 | Add NavigationAgent set_navigation_map() function | smix8 | |
Add NavigationAgent set_navigation_map() and get_navigation_map() function. | |||
2022-06-14 | Merge pull request #59125 from KoBeWi/link_to_the_vector | Rémi Verschelde | |
2022-06-14 | Merge pull request #61861 from techiepriyansh/multi-image-atlases | Rémi Verschelde | |
2022-06-14 | Add vector value linking | kobewi | |
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com> | |||
2022-06-14 | save lightmap as multi-image atlas | Priyansh Rathi | |
2022-06-13 | Tweak Light3D property hints for greater flexibility | Hugo Locurcio | |
- Specular can now be set above 1.0. - Blur can be set to 0 to disable shadow blurring entirely, which is useful on lights that have a non-zero size. - When shadow blurring is disabled, lights that have a non-zero size will not use PCSS-like soft shadows, speeding up shadow rendering considerably. - Some property hints now allow more precise values. | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | SoftBody: Fix attachments property names after #61180 | Rémi Verschelde | |
Fixes #61581. | |||
2022-06-06 | Add NavigationRegion costs for pathfinding | smix8 | |
Add NavigationRegion costs for pathfinding. | |||
2022-06-02 | Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x | Rémi Verschelde | |
2022-06-02 | Merge pull request #60517 from Calinou/3d-editor-audiostreamplayer3d-add-gizmo | JFonS | |