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AgeCommit message (Expand)Author
2022-09-02Merge pull request #64952 from Chaosus/vs_rename_uniform_to_paramRémi Verschelde
2022-09-02fixed and optimized Area2/3D get_overlapping_bodies/areasVoid
2022-09-02Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl
2022-09-01Merge pull request #65187 from JohanAR/vector_to_sizeRémi Verschelde
2022-09-01Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde
2022-09-01Replace Vector2(i) with Size2(i) for methods returning a sizeJohan Aires Rastén
2022-09-01Merge pull request #64157 from Mickeon/remove-mysterious-is-playingRémi Verschelde
2022-09-01Change Array arguments to TypedArraykobewi
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-09-01Merge pull request #65073 from bruvzg/trim_spacesRémi Verschelde
2022-09-01[TextServer] Add support for trimming edge spaces on line break.bruvzg
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-31Merge pull request #63413 from Calinou/volumetric-fog-add-per-light-energy-2Rémi Verschelde
2022-08-31Merge pull request #63394 from Calinou/curve-gradient-rename-interpolateRémi Verschelde
2022-08-30Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio
2022-08-30Merge pull request #65087 from TokageItLab/change-skeleton-3d-apiRémi Verschelde
2022-08-30Add a per-light volumetric fog energy propertyHugo Locurcio
2022-08-30Clean-up/change some Skeleton3D APISilc Renew
2022-08-30Fixed surface material overrides are not applied when the new mesh is setNong Van Tinh
2022-08-29Expose input interaction virtual functions in CollisionObjectrafallus
2022-08-29Merge pull request #64119 from YuriSizov/theme-init-databaseRémi Verschelde
2022-08-26Added node for Navigation linksJosh Jones
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Add ThemeDB, expose previously static Theme methodsYuri Sizov
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-26Merge pull request #63528 from bruvzg/fix_lbl3d_oversamplingRémi Verschelde
2022-08-26Merge pull request #54646 from jmb462/fix-animatedsprite-animation-listRémi Verschelde
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-08-26Fix AnimatedSprite2D & 3D animation list in inspectorjmb462
2022-08-25Merge pull request #64804 from Mickeon/rename-path-progressRémi Verschelde
2022-08-25Merge pull request #64354 from Mickeon/rename-navigation-distanceRémi Verschelde
2022-08-25Merge pull request #64802 from benbot/masterRémi Verschelde
2022-08-25Shorten variable names for moving platforms in CharacterBodyfabriceci
2022-08-25Merge pull request #64829 from fabriceci/improve-monitor-contact-apiRémi Verschelde
2022-08-24removes unused skeleton functions and stray comments in RigidDynamicBody3Dbenbot
2022-08-24Improves the API for monitoring contacts in RigidDynamicBodyfabriceci
2022-08-24Merge pull request #64691 from TokageItLab/Quaternion-editorRémi Verschelde
2022-08-24Implement Quaternion EditorSilc Renew
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
2022-08-24Rename PathFollow's `offset`s to `progress` & `progress_ratio`Micky
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Rename Position* nodes to Marker*Micky
2022-08-23Joint3D: Remove utility method bindings for angular limitsRémi Verschelde
2022-08-23Rename properties unnecessarily using slash (`/`) in their namesRémi Verschelde
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Merge pull request #60309 from The-O-King/octRémi Verschelde
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov