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path: root/scene/3d
AgeCommit message (Expand)Author
2021-07-02Remove leftovers from the DirectionalLight3D Optimized shadow depth rangeHugo Locurcio
2021-07-01Make move_and_slide collision detection more accuratePouleyKetchoupp
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-07-01Merge pull request #50040 from reduz/fix-renderingserver-bindingsRémi Verschelde
2021-07-01Clean up RenderingServer and its bindingsreduz
2021-06-30Import mesh colors in 8BPP.reduz
2021-06-30Merge pull request #49834 from nekomatata/physics-disable-modesRémi Verschelde
2021-06-30Merge pull request #50014 from reduz/remove-immediateRémi Verschelde
2021-06-30Deprecate ImmediateGeometryreduz
2021-06-30Merge pull request #50009 from reduz/fix-suffixes-and-degreesRémi Verschelde
2021-06-30Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-30Merge pull request #49901 from nekomatata/move-and-collide-fix-slideRémi Verschelde
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
2021-06-28Fix move_and_collide causing sliding on slopesPouleyKetchoupp
2021-06-27Increase the default ReflectionProbe extents to Vector3(10, 10, 10)Hugo Locurcio
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Use double-sided material for RayCast3DHugo Locurcio
2021-06-18Merge pull request #49475 from nekomatata/kinematic-collision-ridRémi Verschelde
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-16Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz
2021-06-16Refactor VisibilityNotifier3Dreduz
2021-06-14Merge pull request #48287 from aaronfranke/camera-is-frustumRémi Verschelde
2021-06-14Merge pull request #49458 from JFonS/fix_unwrap_xformRémi Verschelde
2021-06-14Add is_position_in_frustum to Camera3DAaron Franke
2021-06-14Merge pull request #48847 from JFonS/vis_depsRémi Verschelde
2021-06-14Rename get_parent_spatial() to get_parent_node3d()jfons
2021-06-14Implement visibility range and dependencies.jfons
2021-06-14Fixed error spam when XR mode is not enabled and a missed setting renameBastiaan Olij
2021-06-13Merge pull request #48207 from BastiaanOlij/multiview_stereoscopicRémi Verschelde
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-09Expose collider RID in 2D/3D kinematic collisionPouleyKetchoupp
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-07Rename CollisionObject3D input_event signal position and normal parametersMarcel Admiraal
2021-06-05Rename GI Classesreduz
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-06-04Disable Skeleton3D when compiling without 3DAaron Franke
2021-06-04Rename Node3D's property translation to positionMarcel Admiraal
2021-06-03Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde
2021-06-03Merge pull request #38224 from Calinou/increase-audiostreamplayer3d-unit-sizeRémi Verschelde