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2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #70446 from akien-mga/meshoptimizer-4a287848fRémi Verschelde
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fixRémi Verschelde
Fix AnimatableBody3D not being movable in editor
2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2023-01-31Fix AnimatableBody3D not being movable in editoraXu-AP
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31Add NavigationAgent Path Debug Visualizationsmix8
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31BoneAttachment3D: Remove duplicate override_poseLyuma
Also removes unused override_mode property since we removed the local pose override feature in #71137. Fixes #72407
2023-01-31Merge pull request #72441 from bruvzg/lbl3d_aaaRémi Verschelde
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
Replace Area gravity point distance scale with unit distance
2023-01-31[Sprite3D/Label3D] Expose alpha antialiasing properties.bruvzg
2023-01-30Merge pull request #71964 from bruvzg/mat_keyRémi Verschelde
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-29Replace Area gravity point distance scale with unit distanceAaron Franke
2023-01-29Fix AnimatedSprite play() don't redraw immediatelySilc Renew
2023-01-28Merge pull request #72228 from DarkKilauea/nav-agent-callableRémi Verschelde
Use Callable for Navigation Agent callbacks
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-27Use Callable for Navigation Agent callbacksJosh Jones
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-26Merge pull request #69689 from smix8/navagent_rename_location_4.xRémi Verschelde
Rename Navigation uses of 'location' to 'position'
2023-01-26Rename Navigation uses of 'location' to 'position'smix8
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew
2023-01-25Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-LimitRémi Verschelde
Changed Camera3D Ortho Size Limit
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Changed Camera3D Ortho Size LimitiiMidknightii
2023-01-24Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ↵bruvzg
transparency mode for default materials and Label3D and Sprite3D.
2023-01-24Merge pull request #71832 from Geometror/fix-spotlight-artifactsRémi Verschelde
Fix some `SpotLight3D` issues (clustering artifacts, leaking light, AABB)
2023-01-24Fix some SpotLight3D issues (clustering artifacts, light leak)Hendrik Brucker
2023-01-23Merge pull request #71830 from BastiaanOlij/xr_naming_consistancyRémi Verschelde
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23Merge pull request #63251 from ↵Rémi Verschelde
SaracenOne/disable_data_generation_on_foreign_resources Disable navmesh, lightmap, and VoxelGI generation on foreign data
2023-01-23Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-USRémi Verschelde
Convert en_GB spelling to en_US with codespell
2023-01-23Merge pull request #71906 from reduz/simplify-polyphonic-stream-playerRémi Verschelde
Simplify AudioStreamPolyphonic
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-23Simplify AudioStreamPolyphonicJuan Linietsky
* Make AudioStreamPolyphonic not requre a polling thread (simpler, faster) * Improve error reporting in AudioStreamPlayer*::get_stream_playback() error reporting to improve usability.
2023-01-23Merge pull request #67847 from rburing/warn_non-uniformistsRémi Verschelde
Warn against using non-uniform scale for 3D physics (in the editor and class reference)
2023-01-23Rename getters and signals on XR nodes to be consistant with input typesBastiaan Olij
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Merge pull request #71021 from reduz/prevent-physics-callback-removalRémi Verschelde
Error when removing a physics node during a physics callback
2023-01-20Sort decals and lights based on camera originclayjohn
Also implement sort_offset for decals Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-01-18Implement BiDi override mode for GDScript source.bruvzg
2023-01-13Enforce a default minimum lightmap size hint sizeclayjohn
2023-01-12Remove SkeletonModificationStack3D, and Skeleton3D api cleanupLyuma
Removes all 3D modification resources. SkeletonIK3D is a node and still supported. Remove deprecated Skeleton3D functionality for 4.0, so we can add it back in 4.x. Remove local_pose_override feature from Skeleton3D and BoneAttachment3D. Expose Skeleton3D::get_version() so IK scripts/extensions can cache bones. Note: This change only affects 3D. SkeletonModification2D will work as before.
2023-01-12Fix style issue in ShapeCast3D after #68409Rémi Verschelde
Somehow that PR didn't run the CI checks.
2023-01-12Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fixRémi Verschelde
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
2023-01-10Merge pull request #70716 from ↵Rémi Verschelde
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values
2023-01-09Removed unused property hints and `Object::get_translatable_strings()`Juan Linietsky
* Remove unused `EditorPropertyMember` and related hints, previouly used by VisualScript. Such logic should be implemented in the VS module itself. * As the above broke compatibility with the VS module, clean up the other hacks that were still in core in support of VisualScript. * `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's `get_translatable_strings()`, which is a legacy function not used anywhere. So both are removed. * Reordered some usage flags after the above removal to minimize the diff. * General clean up. Fixes #30203. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-08Merge pull request #70463 from DarkKilauea/nav-server-constRémi Verschelde
[4.x] Rework const on NavigationServer methods
2023-01-08Merge pull request #69809 from KoBeWi/runtime_enabler_2dRémi Verschelde
Fix VisibleOnScreenEnabler disabling in editor
2023-01-07Rework const on NavigationServer methodsJosh Jones
`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server.
2023-01-07Merge pull request #36301 from KoBeWi/daddy_nodeRémi Verschelde
Add reparent methods to Node