summaryrefslogtreecommitdiff
path: root/scene/3d
AgeCommit message (Expand)Author
2020-05-27Enable raycast nodes by defaultAndrii Doroshenko (Xrayez)
2020-05-22Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee
2020-05-19Fixed kinematic body axis lockAndrea Catania
2020-05-19Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Style: Fix missing/invalid copyright headersRémi Verschelde
2020-05-14Remove redundant void argument listsRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-12doc: Sync classref with current sourceRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-05-07Merge pull request #38226 from Calinou/increase-camera3d-fovRémi Verschelde
2020-05-07Fix bug with AudioStreamPlayer3D audio positionhoontee
2020-05-04Merge pull request #37717 from qarmin/world_fixRémi Verschelde
2020-05-02Added missing spring enums for generic_6dof_jointBastiaan Olij
2020-05-01Merge pull request #38346 from jitspoe/master.fix_uninitialized_particle_paramRémi Verschelde
2020-05-01Increase the default Camera3D field of view to 75Hugo Locurcio
2020-04-30Fix custom w component being uninitialized on CPU particles.jitspoe
2020-04-29Merge pull request #38203 from woollysammoth/multiple-ik-bugRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-25Resets global pose of IK chain bones being solved, rather than the whole skel...Sam
2020-04-23Merge pull request #38109 from nekomatata/mesh-instance-active-materialRémi Verschelde
2020-04-22Fix get_active_material when a material is directly set on the meshPouleyKetchoupp
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-20Fix more GCC -Wmaybe-uninitialized warningsRémi Verschelde
2020-04-20doc: Sync classref with current sourceRémi Verschelde
2020-04-18Change non-existent World to World3Dqarmin
2020-04-17Merge pull request #37949 from reduz/implement-global-shader-uniformsRémi Verschelde
2020-04-17Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-17Activate Physics Process in SpringArm3D.Andrea Catania
2020-04-15Merge pull request #37914 from clayjohn/VULKAN-decal-fixRémi Verschelde
2020-04-15Fix texture check in decal setupclayjohn
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-04-15Merge pull request #37896 from NutmegStudio/decal-enum-constant-fixRémi Verschelde
2020-04-15Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANTNutmegStudio
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-14Merge pull request #37887 from reduz/implement-projectorsRémi Verschelde
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Merge pull request #37316 from nekomatata/physical-bone-settingsRémi Verschelde
2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
2020-04-14Implement decalsJuan Linietsky
2020-04-14Add PhysicalBone rotation, damping, axis lock & can sleepPouleyKetchoupp
2020-04-13Handle huge offset values in Path2D and Path3D set_offsetMickeMakaron