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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-07-02
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhum...
Rémi Verschelde
2022-07-01
Merge pull request #50755 from foxydevloper/add-global-position-and-global-ro...
Rémi Verschelde
2022-07-01
Clamp Decal's upper/lower fade to positive values
Hugo Locurcio
2022-07-01
Add global_position and global_rotation to Node3D
foxydevloper
2022-06-30
Add a Bake Mask property to GPUParticlesCollisionSDF3D
Hugo Locurcio
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-30
Merge pull request #62527 from smix8/navigation_agent_property_groups
Rémi Verschelde
2022-06-29
Merge pull request #62084 from smix8/path_debug_options_4.x
Rémi Verschelde
2022-06-29
Group NavigationAgent properties
smix8
2022-06-28
Merge pull request #60935 from Calinou/geometryinstance3d-gi-mode-default-static
Rémi Verschelde
2022-06-27
Merge pull request #62396 from reduz/fix-local-vector-transitions-in-node3d
Rémi Verschelde
2022-06-27
Fix VECTOR/LOCAL transitions in Node3D
reduz
2022-06-26
Merge pull request #62124 from holgac/bugfix-62096
JFonS
2022-06-25
Merge pull request #62372 from MarcusElg/nosliderrename
Rémi Verschelde
2022-06-25
Revert "Refactored `rotation_mode` in Node3D"
Juan Linietsky
2022-06-25
fix set_position()
Silc Renew
2022-06-24
add support for soft shadows to the lightmapper
Priyansh Rathi
2022-06-24
Rename export_range's noslider option to no_slider
Marcus Elg
2022-06-24
Merge pull request #62227 from TokageItLab/fix-rotation-mode-node3d
Rémi Verschelde
2022-06-23
Use the Static global illumination mode in GeometryInstance3D by default
Hugo Locurcio
2022-06-23
fix method when rotation_mode changed
Silc Renew
2022-06-23
Fix editor-only visibility for lights
reduz
2022-06-20
Add Path2D/3D debug options
smix8
2022-06-20
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
Rémi Verschelde
2022-06-20
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-19
Fix physical bone is not animated in running project.
baihan
2022-06-18
Add NavigationAgent desired path distance
smix8
2022-06-17
Fix Light3D `angular_distance` property hint being in radians
Hugo Locurcio
2022-06-17
Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-17
Fixes #62096: LightmapGIData::_get_light_textures_data crash on empty image
holgac
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improv...
Rémi Verschelde
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
Add NavigationAgent set_navigation_map() function
smix8
2022-06-14
Merge pull request #59125 from KoBeWi/link_to_the_vector
Rémi Verschelde
2022-06-14
Merge pull request #61861 from techiepriyansh/multi-image-atlases
Rémi Verschelde
2022-06-14
Add vector value linking
kobewi
2022-06-14
save lightmap as multi-image atlas
Priyansh Rathi
2022-06-13
Tweak Light3D property hints for greater flexibility
Hugo Locurcio
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
SoftBody: Fix attachments property names after #61180
Rémi Verschelde
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-06-02
Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x
Rémi Verschelde
2022-06-02
Merge pull request #60517 from Calinou/3d-editor-audiostreamplayer3d-add-gizmo
JFonS
2022-06-02
Add NavigationMesh debug when navmesh is added later through scripts
smix8
2022-06-01
Fix NavigationAgent reparent issues
smix8
2022-05-26
Add a gizmo to visualize AudioStreamPlayer3D's audible radius
Hugo Locurcio
2022-05-26
Fix errors when materials attached to 3d object are not freed
Yuri Rubinsky
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