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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-28
Fix crash in GIProbe::bake
Pedro Rodrigues
2021-02-27
Fixed bug that caused collision not to be properly reenabled when joint betwe...
Eryk Dwornicki
2021-02-24
Allow CollisionObject3D to show collision shape meshes
trollodel
2021-02-24
Use a more specific type for Area2D/3D body signals
Aaron Franke
2021-02-22
Add preview Sun and Environment
reduz
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-18
Refactor Process Mode
reduz
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
add null check in MeshInstance::_mesh_changed()
Angad Kambli
2021-02-18
Merge pull request #46151 from ellenhp/fix_spatial_player_play
Rémi Verschelde
2021-02-17
Fix pops in play() of both spatial audio players
Ellen Poe
2021-02-17
Merge pull request #46124 from angad-k/cpu-particles-3d-fix
Rémi Verschelde
2021-02-17
add null check in _update_particle_data_buffer()
Angad Kambli
2021-02-17
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
Jitesh
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
Merge pull request #46040 from ellenhp/fix_seek_playback_pos
Rémi Verschelde
2021-02-15
Merge pull request #45855 from hoontee/fix-45718
Rémi Verschelde
2021-02-14
Return setseek position if one exists in get_playback_position.
Ellen Poe
2021-02-12
Merge pull request #45859 from Kayomn/master
Rémi Verschelde
2021-02-11
Implement CollisionPolygon3D margin
hoontee
2021-02-10
Removed _change_notify
reduz
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-09
Accomodate blend shape ranges of -1 to +1
Kayomn
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-08
Merge pull request #45774 from revilo/fix-45694
Rémi Verschelde
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
Fix nan errors when using VehicleBody
Rafał Mikrut
2021-02-06
Bugfix: Update transform of collision shape on NOTIFICATION_PARENTED (fixes i...
Oliver Dick
2021-02-06
Simplify Volumetric Fog
reduz
2021-02-04
doc: Don't bind argument names with p_ prefix
Rémi Verschelde
2021-02-03
Merge pull request #45496 from Chaosus/fix_particles
Rémi Verschelde
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-02-01
Merge pull request #45564 from aaronfranke/physics-nodes-real_t
Rémi Verschelde
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Use real_t in physics nodes
Aaron Franke
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-27
Cache world in VisibilityNotifier3D to avoid crash
kobewi
2021-01-27
Fix particles not properly modified by their lifetime
Yuri Roubinsky
2021-01-26
Merge pull request #44814 from hoontee/fix-44714
Rémi Verschelde
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-20
Merge pull request #45267 from HipsterPenguin/BugFixing
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Fixed 6DOF set/get check for the path starting with joint_constraints
HipsterPenguin
2021-01-15
Merge pull request #45197 from nekomatata/improved-raycast-node-render-debug
Rémi Verschelde
2021-01-15
Merge pull request #38562 from Calinou/3d-light-size-property-hint
Rémi Verschelde
2021-01-15
Merge pull request #42713 from madmiraal/fix-42614
Rémi Verschelde
2021-01-14
Improve Raycast3D render debug
PouleyKetchoupp
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