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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2017-11-22
change default propagation value
Juan Linietsky
2017-11-21
Removed type_mask and fixed some variable name
AndreaCatania
2017-11-20
Merge pull request #13023 from tom95/particles-align-y-12865
Rémi Verschelde
2017-11-19
Ability to change indirect light energy.
Juan Linietsky
2017-11-19
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
Tom Beckmann
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-15
Fix energy not affecting emissive texture in GI baker.
Ferenc Arn
2017-11-15
-Ability to choose operator for emission, closes #10441
Juan Linietsky
2017-11-11
Merge pull request #12825 from mrcdk/particles_fix_tangent_random
Poommetee Ketson
2017-11-10
Fix particles' tangential acceleration randomness
MrCdK
2017-11-10
Allow double-axis lock in RigidBody and KinematicBody
Eric Rybicki
2017-11-10
Unify degree members and properties
letheed
2017-11-10
Remove deprecated rotation methods
letheed
2017-11-09
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
adjust min stop to horizontal velocity
Juan Linietsky
2017-11-09
Add slope min stop velocity on 3D physics body, closes #10981
Juan Linietsky
2017-11-09
Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-07
Rewritten kinematic system
AndreaCatania
2017-11-06
Fix randomisation of initial particle velocity
MillionOstrich
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-31
Merge pull request #10770 from RandomShaper/fix-joints
Rémi Verschelde
2017-10-30
Clean up GI Probe baking, proper button and progress bar.
Juan Linietsky
2017-10-26
Merge pull request #12308 from GiantBlargg/revert-11587-directional_light_init
Rémi Verschelde
2017-10-23
Merge pull request #12316 from mrezai/fix-disable-3d
Rémi Verschelde
2017-10-23
missing set/get_collision_mask_bit() for RayCast
Jakub Grzesik
2017-10-22
Fix disable_3d=yes compile errors
mrezai
2017-10-22
Revert "In editor, instance DirectionalLight with an initial orientation"
Giantblargg
2017-10-21
Merge pull request #12291 from RandomShaper/fix-raycast-naming
Rémi Verschelde
2017-10-21
Rename RayCasts collision_layer to collision_mask
Pedro J. Estébanez
2017-10-22
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-21
Fix PathFollow rotations.
Ferenc Arn
2017-10-21
Refactor Fixed to Physics
Poommetee Ketson
2017-10-20
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
Rémi Verschelde
2017-10-20
Always mixing up binary and and boolean and...
Bastiaan Olij
2017-10-13
Remove junk output
Ruslan Mustakov
2017-10-12
Create ParticlesMaterialConversionPlugin and format generated shader code
Hiroshi Ogawa
2017-10-06
Fix LINK/UNLINK console spam with navmeshes
Bartłomiej T. Listwon
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-10-04
Restored normal bias as default bias in GIProbe
Juan Linietsky
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
Added VehicleWheel::get_skidinfo().
Lucas Eriksson
2017-09-29
Fixed typo: 'texure' to 'texture'
Indah Sylvia
2017-09-26
Merge pull request #11587 from Zylann/directional_light_init
Rémi Verschelde
2017-09-25
In editor, instance DirectionalLight with an initial sun-like orientation
Marc Gilleron
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-24
Fix: CollisionObject shape owner indexing is inconsistent
damarindra
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Rémi Verschelde
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