Age | Commit message (Expand) | Author |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-06-05 | Rename GI Classes | reduz |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-18 | Fix compilation warnings and re-enable werror=yes on Travis | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | GIProbe now generates a distance field on bake using CPU, for better compatib... | Juan Linietsky |
2020-02-11 | GIProbes working. | Juan Linietsky |