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path: root/scene/3d/voxelizer.h
AgeCommit message (Expand)Author
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-06-05Rename GI Classesreduz
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-18Fix compilation warnings and re-enable werror=yes on TravisRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11GIProbe now generates a distance field on bake using CPU, for better compatib...Juan Linietsky
2020-02-11GIProbes working.Juan Linietsky