index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
/
voxel_light_baker.cpp
Age
Commit message (
Expand
)
Author
2017-12-20
Fix lightbaker clang-format issue and add license headers
Hein-Pieter van Braam
2017-12-20
Lightbaker: include stdlib.h to fix CI builds
Hein-Pieter van Braam
2017-12-19
Fix randomness in voxel light baker, closes #14841
Juan Linietsky
2017-12-19
Fix raytrace lightmap bake bias
Juan Linietsky
2017-12-19
properly plot normal when baking
Juan Linietsky
2017-12-19
Fixed bug where all file dialogs requested thumbnails even if hidden.
Juan Linietsky
2017-12-18
Added baked light support for gridmaps.
Juan Linietsky
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-17
Merge pull request #14760 from hpvb/add-several-unlikely-macros
Rémi Verschelde
2017-12-17
Merge pull request #14758 from hpvb/optimize-lightbaker-rng
Rémi Verschelde
2017-12-17
Add several unlikely() macros
Hein-Pieter van Braam
2017-12-17
Tweak OpenMP parameters for lightbaker
Hein-Pieter van Braam
2017-12-17
Use a more naive RNG for the lightmapper
Hein-Pieter van Braam
2017-12-14
fix for compiling the new lightmapper
Michele Valente
2017-12-14
-Add lightmapper
Juan Linietsky