Age | Commit message (Expand) | Author |
---|---|---|
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-13 | Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ... | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-13 | Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ... | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |