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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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3d
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vehicle_body.h
Age
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Author
2019-04-09
Added a get_rpm() function to VehicleWheel
Adam Sharp
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-03-30
Improve side impulse calculation
Bastiaan Olij
2018-01-08
Merge pull request #14907 from scayze/rigid_vehicle
Juan Linietsky
2018-01-07
Added RigidBody functionality to VehicleBody
Scayze
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-30
Added VehicleWheel::get_skidinfo().
Lucas Eriksson
2017-09-05
Added a warning message when a VehicleWheel is not a child of a VehicleBody.
Nathan Warden
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-05-20
GDScript can now tell if the wheel is in contact with the ground; change roll...
Zireael07
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-12
Fixed overloaded virtual functions with const vs none warning
marcelofg55
2016-05-21
VehicleBody: Cosmetic fixes to previous commit
Rémi Verschelde
2016-05-21
Add get_linear_velocity() method to VehicleBody class
Agustin Benavidez
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky