Age | Commit message (Expand) | Author |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-23 | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky |
2018-05-26 | Check for 0 roll influence | Bastiaan Olij |
2018-05-16 | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky |
2018-05-14 | Fixed some warnings found with Cppcheck. | Michael Alexsander Silva Dias |
2018-05-11 | Implemented physics material | AndreaCatania |
2018-03-30 | Improve side impulse calculation | Bastiaan Olij |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-08 | Merge pull request #14907 from scayze/rigid_vehicle | Juan Linietsky |
2018-01-07 | Added RigidBody functionality to VehicleBody | Scayze |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-09-30 | Added VehicleWheel::get_skidinfo(). | Lucas Eriksson |
2017-09-05 | Added a warning message when a VehicleWheel is not a child of a VehicleBody. | Nathan Warden |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-05-20 | GDScript can now tell if the wheel is in contact with the ground; change roll... | Zireael07 |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky |
2017-01-09 | Fixed inertia tensor computation and center of mass | m4nu3lf |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-06-12 | Fixed overloaded virtual functions with const vs none warning | marcelofg55 |
2016-05-21 | VehicleBody: Cosmetic fixes to previous commit | Rémi Verschelde |
2016-05-21 | Add get_linear_velocity() method to VehicleBody class | Agustin Benavidez |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |