summaryrefslogtreecommitdiff
path: root/scene/3d/vehicle_body.cpp
AgeCommit message (Expand)Author
2019-06-18Prevent VehicleBody contact damping from exceeding the baseline value when ro...Jon Ring
2019-05-28Merge pull request #27875 from Thource/vehicle_wheel-get_rpmRémi Verschelde
2019-04-09Added a get_rpm() function to VehicleWheelAdam Sharp
2019-01-20Added check engine_tractionGeorge Linkovsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Misc. typosluz.paz
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
2018-05-26Check for 0 roll influenceBastiaan Olij
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-14Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias
2018-05-11Implemented physics materialAndreaCatania
2018-03-30Improve side impulse calculationBastiaan Olij
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-08Merge pull request #14907 from scayze/rigid_vehicleJuan Linietsky
2018-01-07Added RigidBody functionality to VehicleBodyScayze
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-09-30Added VehicleWheel::get_skidinfo().Lucas Eriksson
2017-09-05Added a warning message when a VehicleWheel is not a child of a VehicleBody.Nathan Warden
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-05-20GDScript can now tell if the wheel is in contact with the ground; change roll...Zireael07
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-09Fixed inertia tensor computation and center of massm4nu3lf
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-12Fixed overloaded virtual functions with const vs none warningmarcelofg55
2016-05-21VehicleBody: Cosmetic fixes to previous commitRémi Verschelde
2016-05-21Add get_linear_velocity() method to VehicleBody classAgustin Benavidez
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-08-14Little BitsJuan Linietsky