index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
/
vehicle_body.cpp
Age
Commit message (
Expand
)
Author
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
Merge pull request #7426 from m4nu3lf/bugfix/physics
Juan Linietsky
2017-01-09
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-08
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-12
Fixed overloaded virtual functions with const vs none warning
marcelofg55
2016-05-21
VehicleBody: Cosmetic fixes to previous commit
Rémi Verschelde
2016-05-21
Add get_linear_velocity() method to VehicleBody class
Agustin Benavidez
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky