Age | Commit message (Expand) | Author |
2018-09-06 | Add a function to force transform update, fixes #17628 | Juan Linietsky |
2018-09-02 | Fix selection of instanced scenes in 3D | JFonS |
2018-08-09 | New gizmo structure and new gizmo disabling menu | JFonS |
2018-07-18 | Ability to disable scale in nodes, closes #19927 | Juan Linietsky |
2018-05-07 | Implemented ragdoll | AndreaCatania |
2018-04-29 | Fix binding some core API methods only in tools builds | Ignacio Etcheverry |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-02 | Merge pull request #15083 from tagcup/spatial_rot_fix | Juan Linietsky |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | Restore the behavior of Spatial rotations recently changed in c1153f5. | tagcup |
2017-11-10 | Unify degree members and properties | letheed |
2017-11-10 | Remove deprecated rotation methods | letheed |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | -Massive clean up to gizmos | Juan Linietsky |
2017-07-23 | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-12 | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-05-06 | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-26 | Added set_hidden method to Spatial and CanvasItem | romulox_x |
2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-22 | gui in 3D demo now uses area for input | Juan Linietsky |
2015-03-22 | added spatial and node2d helper methods | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-06-19 | Import 3D Scene Improvements | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |