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path: root/scene/3d/spatial.cpp
AgeCommit message (Expand)Author
2017-01-14Renamed call_group to call_group_flags, made call_group without flags the def...Juan Linietsky
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-08Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-11better rewordingJuan Linietsky
2016-06-11Show descriptive errors when look_at is improperly used, closes #5131Juan Linietsky
2016-05-06Rotation APIs: Better exposure for degrees methodsRémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-26Added set_hidden method to Spatial and CanvasItemromulox_x
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22gui in 3D demo now uses area for inputJuan Linietsky
2015-03-22added spatial and node2d helper methodsJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-09-19Fixing Issues...Juan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-06-19Import 3D Scene ImprovementsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky